Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers51,000 players140 fresh wipes

Call no.15409 Off the shelf · offline

PotatoServer.Live | PvE RPG Zombies & Bosses

Offline 144.202.49.95:28015 checked 16h ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipeWiped10 OCT2026 · 17d 20h ago
17d ago · monthly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0007:0013:0020:0002:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020001:0007:0013:0020:0002:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap
23.8 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 8d 18hThu 5 Nov, 19:00 UTCFW
  2. in 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 04:19 UTC17d ago
2 – running 0
16 SEP 2026Wed 16 Sep, 10:10 UTC41d ago
2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average
60/ 200
81/ 300
NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
45/ 200
EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average
17/ 200
EA
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 36 on average
24/ 100
NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
47/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on PotatoServer.Live | PvE RPG Zombies & Bosses?

You will find no gather rate in the name of PotatoServer.Live | PvE RPG Zombies & Bosses. The group limit is 8 players, the game's default. Filed under roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on PotatoServer.Live | PvE RPG Zombies & Bosses?

PotatoServer.Live | PvE RPG Zombies & Bosses runs a procedural map of size 4,500 with seed 6738, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does PotatoServer.Live | PvE RPG Zombies & Bosses appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include PotatoServer.Live | PvE RPG Zombies & Bosses are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on PotatoServer.Live | PvE RPG Zombies & Bosses?

These are the tags PotatoServer.Live | PvE RPG Zombies & Bosses publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the category here; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at PotatoServer.Live | PvE RPG Zombies & Bosses?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 7 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does PotatoServer.Live | PvE RPG Zombies & Bosses follow?

One wipe a month is all PotatoServer.Live | PvE RPG Zombies & Bosses runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 17 days 20 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Players and ranking

What position does PotatoServer.Live | PvE RPG Zombies & Bosses hold among Rust servers?

Filed under rankings: #15,409 for PotatoServer.Live | PvE RPG Zombies & Bosses on seven-day player hours, top 69% overall.

Is PotatoServer.Live | PvE RPG Zombies & Bosses quiet or crowded?

Filed under offline: PotatoServer.Live | PvE RPG Zombies & Bosses, last seen 16 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is PotatoServer.Live | PvE RPG Zombies & Bosses on?

Rust network protocol 2634 and build 167398 on Linux is what you will find on PotatoServer.Live | PvE RPG Zombies & Bosses. To join you need the same protocol; Steam handles the update.

Is PotatoServer.Live | PvE RPG Zombies & Bosses reachable, and does it stay up?

The server is down at this moment; the last sighting of PotatoServer.Live | PvE RPG Zombies & Bosses was 16 hours ago. The uptime it reports puts the last restart at about 46 hours ago. Uptime for the last 7 full days came to 86%, 144 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on PotatoServer.Live | PvE RPG Zombies & Bosses good?

Server fps held at 91 on average across the last 48 hours, never dropping below 66. The entity count reached 113,798, covering buildings, deployables and all else in the world. Memory use reached as much as 4,369 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is PotatoServer.Live | PvE RPG Zombies & Bosses hosted?

PotatoServer.Live | PvE RPG Zombies & Bosses gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 144.202.49.95:28015.

Connecting

What is the way onto PotatoServer.Live | PvE RPG Zombies & Bosses?

If you would rather use the console, press F1 in Rust and enter client.connect 144.202.49.95:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://PotatoServer.Live.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^r
Roleplay Roleplay is the category here.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.