Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers75,280 players228 fresh wipes

Call no.15843 Off the shelf · offline

Creative / Build

Offline 143.105.53.216:28015 checked 20d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,843
top 72%
Last wipeWiped8 OCT2026 · 20d 20h ago
20d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
22/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
3/ 25
EU 294/ 999
NA 57/ 999
OC 76/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
12/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Creative / Build run?

You will find no gather rate in the name of Creative / Build. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Creative / Build?

Creative / Build runs a procedural map, which the game generates.

Tags

Where does Creative / Build appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Creative / Build?

Filed under these tags, as published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167231 (Build): Build on file: 167231; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Creative / Build wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Creative / Build's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 20 hours is when its current world was made.

Population

Where does Creative / Build sit in the rankings?

On player hours over seven days, Creative / Build takes #15,843, within the top 72% of ranked servers.

What does the player count on Creative / Build look like?

The last check found Creative / Build offline, last seen 20 days 20 hours ago.

Operator and status

What version does Creative / Build use?

Rust network protocol 2634 and build 167231, on Windows, is what Creative / Build runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Creative / Build?

As of now Creative / Build is offline, with its last appearance 20 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 8 October 2026 it was first seen by Rust Server Index.

What is the location of Creative / Build?

There is no region on record for Creative / Build; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 143.105.53.216:28015.

How to join

What is the way onto Creative / Build?

If you would rather use the console, press F1 in Rust and enter client.connect 143.105.53.216:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players Player cap: 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167231
Build Build on file: 167231.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.