Rust Server IndexCard catalogue of Rust servers

Holdings11,806 servers70,052 players182 fresh wipes

Call no.AF2898 On the shelf · online

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames

Online AF 141.11.59.200:10009 checked 12m ago

Subjects 1. modded2. oxide
Players now
5/ 75
7% full
7-day average
1
peak 9
Rank
#2,898
top 13% · #9 in AF
Last wipeWiped13 OCT2026 · 15d 16h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246814:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 30% in AF. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.1 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 20:12 UTC15d ago
4 – running 1
1 OCT 2026Thu 1 Oct, 18:14 UTC FW27d ago
1 halved by day 1 12.1 days 1
18 SEP 2026Fri 18 Sep, 11:00 UTC41d ago
4 held half 13.3 days 0
17 SEP 2026Thu 17 Sep, 18:02 UTC41d ago
4 – 0.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 1228/ 1500
EU
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average
488/ 525
EU
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average
161/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 68 on average
164/ 250
EU
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average
51/ 400
EU 67/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

You will find no gather rate in the name of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. 8 players per group is the default limit. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs a procedural map of size 5,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Hyper Aimtrain.

Tags

Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: Modded Rust servers, filed by play style and Aim training servers, filed. Filed under these filters on the server list: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Filed under these tags, as published by Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; AF (Africa): The browser files it under Africa. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Its recent wipes averaged 3 players at peak. 14 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 1.

How often is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames wiped, and on what schedule?

No next wipe can be predicted for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 16 hours is when its current world was made.

Player counts

Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames sit in the rankings?

On seven-day player hours, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames takes #2,898 overall and #9 in Africa, within the top 13% of ranked servers.

What does the player count on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames look like?

Filed under live counts: Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, 5 players on 75 slots at present. Averaged across seven days: 1 players, peaking at 9. The busiest point in the last 48 hours was 23:00 UTC, averaging 4 players.

Server facts

What version does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames use?

Rust network protocol 2635 and build 168909, on Linux, is what Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs. To join you need the same protocol; Steam handles the update.

Is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames reachable, and does it stay up?

You will find Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames online as of now. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Which region is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames in?

Filed under Africa by its own listing, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames carries the AF tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 141.11.59.200:10009.

How to join

What is the way onto Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Enter client.connect 141.11.59.200:10009 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://hyperservers.lovable.app/.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^e,^d,AF,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp75
Max players 75 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

AF
Africa The browser files it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.