Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers43,286 players94 fresh wipes

Call no.EU3053 On the shelf · online

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events

Online EU 136.243.54.148:2365 checked 12m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 100
0% full
7-day average
1
peak 5
Rank
#3,053
top 14% · #1146 in EU
Last wipeWiped1 OCT2026 · 27d 14h ago
27d ago · monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. in 7d 10hThu 5 Nov, 19:00 UTCFW
  2. in 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:05 UTC FW27d ago
4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, which rules and settings apply?

No gather rate appears in the name [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events. 8 players per group is the default limit. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events runs a procedural map of size 4,000 with seed 304626451, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events filed under?

These lists on Rust Server Index take [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events: Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

The server's own tags are listed here, and the game's server browser reads them: [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region shown in the server browser; sc1 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events when wipe day comes?

Its recent wipes averaged 4 players at peak. 19 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events follow?

The only wipe on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days 14 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Player counts

Where does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events sit in the rankings?

On seven-day player hours, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events takes #3,053 overall and #1,146 in Europe, within the top 14% of ranked servers.

Is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events quiet or crowded?

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is currently showing 0 players on 100 slots. The seven-day average is 1 players; the peak reached 5. Filed under busiest hour: 00:00 UTC in the last 48 hours, averaging 2 players.

Server facts

What version does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events use?

Rust network protocol 2635 and build 168909, on Linux, is what [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events runs. The protocol must match before you can join, and Steam takes care of updating it.

Is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events reachable, and does it stay up?

Right now [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is up and running. Its reported uptime gives the last restart as roughly 3 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Averaged over the last 48 hours, server fps was 87, with a low of 14. Buildings, deployables and everything else in the world came to as many as 121,967 entities. The peak memory figure stood at 4,683 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events in?

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 136.243.54.148:2365.

Connecting

What steps lead onto [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

If you would rather use the console, press F1 in Rust and enter client.connect 136.243.54.148:2365. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://store.quackplay.com is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,^m,EU,^p,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region shown in the server browser.

Other

sc1
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.