Rust Server IndexCard catalogue of Rust servers

Holdings11,657 servers32,896 players79 fresh wipes

Call no.13890 Off the shelf · offline

[Local] Build & Practice Server

Offline 133.201.143.224:28015 checked 24d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,890
top 61%
Last wipeWiped1 OCT2026 · 27d 8h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.4 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:00 UTC FW27d ago
1 – running 0
17 SEP 2026Thu 17 Sep, 10:05 UTC41d ago
1 halved by day 1 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
6/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
1/ 25
EU 40/ 999
NA 129/ 999
OC 54/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
9/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [Local] Build & Practice Server, which rules and settings apply?

No gather rate appears in the name [Local] Build & Practice Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [Local] Build & Practice Server?

[Local] Build & Practice Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry [Local] Build & Practice Server?

The Rust Server Index lists that include [Local] Build & Practice Server are Build and creative servers and Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on [Local] Build & Practice Server?

Filed under these tags, as published by [Local] Build & Practice Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): It runs build 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on [Local] Build & Practice Server?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

When does [Local] Build & Practice Server wipe?

[Local] Build & Practice Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 8 hours is when its current world was made.

Players and ranking

Where does [Local] Build & Practice Server sit in the rankings?

The seven-day player-hours ranking places [Local] Build & Practice Server at #13,890, among the top 61% of ranked servers.

Is [Local] Build & Practice Server quiet or crowded?

At present [Local] Build & Practice Server is offline; its last sighting was 24 days 20 hours ago.

Server facts

Which Rust build is [Local] Build & Practice Server running?

Rust network protocol 2634 and build 166494 on Windows is what you will find on [Local] Build & Practice Server. The protocol must match before you can join, and Steam takes care of updating it.

Is [Local] Build & Practice Server reachable, and does it stay up?

As of now [Local] Build & Practice Server is offline, with its last appearance 24 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 17 September 2026.

What is the location of [Local] Build & Practice Server?

There is no region on record for [Local] Build & Practice Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 133.201.143.224:28015.

Connecting

How can you connect to [Local] Build & Practice Server?

Two ways in. Type client.connect 133.201.143.224:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players 1 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build It runs build 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.