Miaka's Testground - Private
Online OC 125.236.211.240:28027 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 67%else halves by day 6
Coming wipes
- in 7d 12hThu 5 Nov, 19:00 UTCFW
- in 13d 1hWed 11 Nov, 07:43 UTC
- in 27d 1hWed 25 Nov, 07:43 UTC
- in 35d 12hThu 3 Dec, 19:00 UTCFW
- in 41d 1hWed 9 Dec, 07:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 07:43 UTC22h ago |
– | – | running | 0 |
15 OCT 2026Thu 15 Oct, 08:38 UTC13d ago |
1 | halved by day 6 | 13 days | 1 |
14 OCT 2026Wed 14 Oct, 00:14 UTC15d ago |
1 | – | 1.4 days | 0 |
1 OCT 2026Thu 1 Oct, 20:28 UTC FW27d ago |
0 | – | 12.2 days | 0 |
29 SEP 2026Tue 29 Sep, 20:23 UTC29d ago |
1 | held half | 2 days | 1 |
27 SEP 2026Sun 27 Sep, 19:45 UTC31d ago |
1 | held half | 2 days | 0 |
27 SEP 2026Sun 27 Sep, 02:35 UTC32d ago |
1 | – | 0.7 days | 0 |
26 SEP 2026Sat 26 Sep, 19:37 UTC32d ago |
1 | – | 0.3 days | 0 |
23 SEP 2026Wed 23 Sep, 00:52 UTC36d ago |
1 | halved by day 1 | 3.8 days | 0 |
18 SEP 2026Fri 18 Sep, 11:36 UTC40d ago |
0 | – | 4.6 days | 0 |
17 SEP 2026Thu 17 Sep, 09:57 UTC41d ago |
1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Miaka's Testground - Private run?
You will find no gather rate in the name of Miaka's Testground - Private. The default group limit of 8 players applies. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Miaka's Testground - Private?
Miaka's Testground - Private runs a procedural map of size 4,500 with seed 1722427781, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Where does Miaka's Testground - Private appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Miaka's Testground - Private: Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What is meant by the tags on Miaka's Testground - Private?
Filed under these tags, as published by Miaka's Testground - Private and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): The world is the threat here, not other players; modded (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): Oceania is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on Miaka's Testground - Private when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 67% of the time. In the other cases, numbers dropped below half by day 6.
Which wipe timetable does Miaka's Testground - Private follow?
The prediction follows its tag, because too few of Miaka's Testground - Private's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 22 hours is when its current world was made. Its tags state wipes every two weeks.
Players and ranking
How is Miaka's Testground - Private ranked compared with the rest?
On seven-day player hours, Miaka's Testground - Private takes #5,713 overall and #129 in Oceania, within the top 26% of ranked servers.
What does the player count on Miaka's Testground - Private look like?
The live count for Miaka's Testground - Private stands at 0 players, out of 20 slots. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.
Operator and status
What version does Miaka's Testground - Private use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Miaka's Testground - Private. Steam keeps your game updated, but the protocol must match for you to join.
Is Miaka's Testground - Private reachable, and does it stay up?
The server is live at this moment: Miaka's Testground - Private. Its reported uptime gives the last restart as roughly 13 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
How well does Miaka's Testground - Private perform?
The last 48 hours give an average of 45 server fps and a floor of 45. Buildings, deployables and everything else in the world came to as many as 134,261 entities. Up to 3,584 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is Miaka's Testground - Private hosted?
Filed under Oceania by its own listing, Miaka's Testground - Private carries the OC tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 125.236.211.240:28027.
Connecting
What steps lead onto Miaka's Testground - Private?
If you would rather use the console, press F1 in Rust and enter client.connect 125.236.211.240:28027. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://www.millarsoft.co.nz/rust/.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
modded
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
