Rust Server IndexCard catalogue of Rust servers

Holdings11,856 servers86,772 players363 fresh wipes

Call no.13595 Off the shelf · offline

Creative / Build

Offline 120.151.234.205:28015 checked 19d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,595
top 62%
Last wipeWiped10 OCT2026 · 19d 7h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
19/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
6/ 25
EU 208/ 999
NA 62/ 999
OC 33/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
16/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Creative / Build run?

No gather rate appears in the name Creative / Build. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Tags

On Rust Server Index, which lists and filters carry Creative / Build?

The Rust Server Index lists that include Creative / Build are Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Creative / Build?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build gives gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): Build on file: 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does Creative / Build follow?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 7 hours is when its current world was made.

Player counts

What position does Creative / Build hold among Rust servers?

On player hours over seven days, Creative / Build takes #13,595, within the top 62% of ranked servers.

What does the player count on Creative / Build look like?

The last check found Creative / Build offline, last seen 19 days 7 hours ago.

Operator and status

Which Rust build is Creative / Build running?

Rust network protocol 2634 and build 167398 on Windows is what you will find on Creative / Build. The protocol must match before you can join, and Steam takes care of updating it.

Is Creative / Build reachable, and does it stay up?

As of now Creative / Build is offline, with its last appearance 19 days 7 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 10 October 2026.

What is the location of Creative / Build?

There is no region on record for Creative / Build; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 120.151.234.205:28015.

Joining the server

What is the way onto Creative / Build?

Two ways in. Type client.connect 120.151.234.205:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build Build on file: 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.