Rust Server IndexCard catalogue of Rust servers

Holdings11,633 servers48,252 players102 fresh wipes

Call no.13361 Off the shelf · offline

Creative / Build

Offline 115.70.211.53:28035 checked 41d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,361
no region published
Last wipeWiped17 SEP2026 · 41d 5h ago
41d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 SEP 2026Thu 17 Sep, 03:40 UTC41d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
13/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
4/ 25
EU 61/ 999
NA 45/ 999
OC 94/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
67/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Creative / Build, which rules and settings apply?

You will find no gather rate in the name of Creative / Build. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

On Rust Server Index, which lists and filters carry Creative / Build?

Filed under these Rust Server Index lists is Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Creative / Build?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build gives gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): Build on file: 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on Creative / Build?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

How often is Creative / Build wiped, and on what schedule?

The record holds too few of Creative / Build's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 days 5 hours.

Population

What position does Creative / Build hold among Rust servers?

The seven-day player-hours ranking places Creative / Build at #13,361, among the top – of ranked servers.

What does the player count on Creative / Build look like?

The last check found Creative / Build offline, last seen 41 days 4 hours ago.

Server facts

What version does Creative / Build use?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Creative / Build. To join you need the same protocol; Steam handles the update.

How reliable is Creative / Build, and is it online now?

Last seen 41 days 4 hours ago, Creative / Build is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 14 September 2026.

Which region is Creative / Build in?

There is no region on record for Creative / Build; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 115.70.211.53:28035.

Connecting

What is the way onto Creative / Build?

If you would rather use the console, press F1 in Rust and enter client.connect 115.70.211.53:28035. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players 1 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build Build on file: 163794.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.