Rust Server IndexCard catalogue of Rust servers

Holdings11,610 servers49,178 players97 fresh wipes

Call no.15338 Off the shelf · offline

KNH PRIVATE OFFLINE MAP BUILD

Offline 108.73.93.241:29515 checked 7d ago

Subjects
Players now
0/ ?
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped22 OCT2026 · 8d 5h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 02:58 UTC8d ago
0 – running 0
21 OCT 2026Wed 21 Oct, 13:17 UTC8d ago
0 – 0.6 days 0
21 OCT 2026Wed 21 Oct, 03:52 UTC9d ago
0 – 0.4 days 0
20 OCT 2026Tue 20 Oct, 10:53 UTC9d ago
0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
9/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
2/ 25
EU 45/ 999
NA 56/ 999
OC 79/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
84/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on KNH PRIVATE OFFLINE MAP BUILD?

The name of KNH PRIVATE OFFLINE MAP BUILD does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on KNH PRIVATE OFFLINE MAP BUILD?

Generated by the game, the map is procedural on KNH PRIVATE OFFLINE MAP BUILD.

Tags and filters

Which lists and filters on Rust Server Index is KNH PRIVATE OFFLINE MAP BUILD filed under?

The Rust Server Index lists that include KNH PRIVATE OFFLINE MAP BUILD are Build and creative servers and Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on KNH PRIVATE OFFLINE MAP BUILD?

Filed under these tags, as published by KNH PRIVATE OFFLINE MAP BUILD and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at KNH PRIVATE OFFLINE MAP BUILD?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 1 hours in.

When does KNH PRIVATE OFFLINE MAP BUILD wipe?

No next wipe can be predicted for KNH PRIVATE OFFLINE MAP BUILD: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 5 hours is when its current world was made.

Population

How is KNH PRIVATE OFFLINE MAP BUILD ranked compared with the rest?

On player hours over seven days, KNH PRIVATE OFFLINE MAP BUILD takes #15,338, within the top 69% of ranked servers.

Is KNH PRIVATE OFFLINE MAP BUILD quiet or crowded?

The last check found KNH PRIVATE OFFLINE MAP BUILD offline, last seen 7 days 21 hours ago.

Server details

Which Rust build is KNH PRIVATE OFFLINE MAP BUILD running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on KNH PRIVATE OFFLINE MAP BUILD. Steam keeps your game updated, but the protocol must match for you to join.

Is KNH PRIVATE OFFLINE MAP BUILD reachable, and does it stay up?

As of now KNH PRIVATE OFFLINE MAP BUILD is offline, with its last appearance 7 days 21 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 19 October 2026.

Where in the world is KNH PRIVATE OFFLINE MAP BUILD hosted?

KNH PRIVATE OFFLINE MAP BUILD gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 108.73.93.241:29515.

How to join

How can you connect to KNH PRIVATE OFFLINE MAP BUILD?

If you would rather use the console, press F1 in Rust and enter client.connect 108.73.93.241:29515. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players 0 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.