Rust Server IndexCard catalogue of Rust servers

Holdings11,841 servers73,926 players221 fresh wipes

Call no.OC6205 On the shelf · online

[AU/NZ] Apocalyptia Network Lobby

Online OC 103.212.227.61:28044 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#6,205
top 28% · #137 in OC
Last wipeWiped6 AUG2026 · 83d 19h ago
83d ago · monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 64% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average
6/ 200
OC
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average
5/ 200
OC
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average
11/ 100
OC
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
0/ 50
OC
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average
4/ 50
OC
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average
2/ 30
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [AU/NZ] Apocalyptia Network Lobby run?

The name of [AU/NZ] Apocalyptia Network Lobby does not state a gather rate. The default group limit of 8 players applies. The server runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on [AU/NZ] Apocalyptia Network Lobby?

Generated by the game, the procedural map of [AU/NZ] Apocalyptia Network Lobby has size 1,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Apocalyptia Network Lobby.

Tags

Which lists and filters on Rust Server Index is [AU/NZ] Apocalyptia Network Lobby filed under?

Filed under these Rust Server Index lists is [AU/NZ] Apocalyptia Network Lobby: Oceania servers, filed A to Z, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. Filed under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on [AU/NZ] Apocalyptia Network Lobby?

Filed under these tags, as published by [AU/NZ] Apocalyptia Network Lobby and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^r (Roleplay): Roleplay is the category here; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; OC (Oceania): Oceania is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does [AU/NZ] Apocalyptia Network Lobby follow?

An estimate from the force wipe gives [AU/NZ] Apocalyptia Network Lobby's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 83 days 19 hours. A monthly wipe schedule is published in its tags.

Players and ranking

How is [AU/NZ] Apocalyptia Network Lobby ranked compared with the rest?

The seven-day player-hours ranking places [AU/NZ] Apocalyptia Network Lobby at #6,205 and #137 in Oceania, among the top 28% of ranked servers.

How many players are on [AU/NZ] Apocalyptia Network Lobby at the moment?

[AU/NZ] Apocalyptia Network Lobby is currently showing 0 players on 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 3. The busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.

Operator and status

Which Rust build is [AU/NZ] Apocalyptia Network Lobby running?

Rust network protocol 2635 and build 168909, on Windows, is what [AU/NZ] Apocalyptia Network Lobby runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of [AU/NZ] Apocalyptia Network Lobby?

The server is live at this moment: [AU/NZ] Apocalyptia Network Lobby. The uptime it reports puts the last restart at about 2 days 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on [AU/NZ] Apocalyptia Network Lobby good?

Averaged over the last 48 hours, server fps was 30, with a low of 29. Buildings, deployables and everything else in the world came to as many as 3,380 entities. Up to 967 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of [AU/NZ] Apocalyptia Network Lobby?

Filed under Oceania by its own listing, [AU/NZ] Apocalyptia Network Lobby carries the OC tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 103.212.227.61:28044.

Connecting

How can you connect to [AU/NZ] Apocalyptia Network Lobby?

Enter client.connect 103.212.227.61:28044 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/societyrust.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^r,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^r
Roleplay Roleplay is the category here.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

OC
Oceania Oceania is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.