Rust Server IndexCard catalogue of Rust servers

Holdings11,766 servers66,169 players192 fresh wipes

Call no.OC11978 On the shelf · online

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base

Online OC 103.193.80.111:28080 checked 8m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#11,978
top 54% · #166 in OC
Last wipeWiped7 OCT2026 · 22d 3h ago
22d ago · monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap
4.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 7d 6hThu 5 Nov, 19:00 UTCFW
  2. in 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 05:31 UTC22d ago
2 – running 0
2 OCT 2026Fri 2 Oct, 08:03 UTC27d ago
2 held half 4.9 days 0
1 OCT 2026Thu 1 Oct, 06:01 UTC28d ago
1 – 1.1 days 0
14 SEP 2026Mon 14 Sep, 22:06 UTC44d ago
0 – 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average
15/ 200
OC
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average
8/ 200
OC
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average
10/ 100
OC
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
2/ 50
OC
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average
4/ 50
OC
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average
1/ 30
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, which rules and settings apply?

The name of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base does not state a gather rate. 8 players per group is the default limit. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Generated by the game, the procedural map of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base has size 6,000 and seed 481981. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base filed under?

Filed under these Rust Server Index lists is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Filed under these tags, as published by Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167231 (Build): Build on file: 167231; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; OC (Oceania): Oceania is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The average peak across its recent wipes is 2 players. 47 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wiped, and on what schedule?

The only wipe on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 22 days 3 hours. Its tags state a wipe schedule of once a month.

Player counts

What position does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base hold among Rust servers?

On seven-day player hours, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base takes #11,978 overall and #166 in Oceania, within the top 54% of ranked servers.

Is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base quiet or crowded?

The live count for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server facts

What version does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base use?

Rust network protocol 2634 and build 167231, on Windows, is what Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The server is live at this moment: Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. The uptime it reports puts the last restart at about 7 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base perform?

The last 48 hours give an average of 91 server fps and a floor of 72. Buildings, deployables and everything else in the world came to as many as 254,326 entities. Up to 4,845 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base in?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base gives Oceania as its location and the tag OC. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 103.193.80.111:28080.

Connecting

What steps lead onto Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Two ways in. Type client.connect 103.193.80.111:28080 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/kuruA7cmqg.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167231
Build Build on file: 167231.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

OC
Oceania Oceania is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.