Rust Server IndexCard catalogue of Rust servers

Holdings11,732 servers72,530 players122 fresh wipes

Call no.EA14835 Off the shelf · offline

test01

Offline EA 103.152.113.67:28015 checked 19d ago

Subjects 1. biweekly wipes
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,835
top 67% · #482 in EA
Last wipeWiped2 OCT2026 · 26d 7h ago
26d ago · biweekly schedule
Next wipe
1d 16h
Fri 30 Oct, 05:49 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 1d 16h. Biweekly: 14 days after its last wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
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EA
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EA
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 29 on average
19/ 100
EA
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average
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EA
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EA
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On test01, which rules and settings apply?

The name of test01 does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on test01?

A procedural map, generated by the game, is what test01 runs.

Tags and filters

Where does test01 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include test01 are Community Rust servers, indexed. Filed under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for test01?

The server's own tags are listed here, and the game's server browser reads them: test01 gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; EA (East Asia): The browser files it under East Asia. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does test01 wipe?

The estimate of test01's next wipe comes from biweekly: 14 days after its last wipe. On Friday 30 October at 05:49 UTC the next wipe is due. Its present world dates from 26 days 7 hours. Its tags state wipes every two weeks.

Player counts

What position does test01 hold among Rust servers?

The seven-day player-hours ranking places test01 at #14,835 and #482 in Asia, among the top 67% of ranked servers.

Is test01 quiet or crowded?

At present test01 is offline; its last sighting was 19 days 2 hours ago.

Server details

What Rust version is test01 on?

Rust network protocol 2634 and build 167398, on Windows, is what test01 runs. Steam keeps your game updated, but the protocol must match for you to join.

Is test01 reachable, and does it stay up?

As of now test01 is offline, with its last appearance 19 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 9 October 2026.

What is the location of test01?

The EA tag places test01, by its own listing, in Asia. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 103.152.113.67:28015.

Joining the server

What is the way onto test01?

Two ways in. Type client.connect 103.152.113.67:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Region

EA
East Asia The browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.