Rust Server IndexCard catalogue of Rust servers

Holdings11,675 servers48,284 players120 fresh wipes

Call no.EA13376 Off the shelf · offline

test01

Offline EA 103.152.113.5:28015 checked 15d ago

Subjects 1. biweekly wipes
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,376
top 61% · #481 in EA
Last wipeWiped2 OCT2026 · 25d 19h ago
25d ago · biweekly schedule
Next wipe
2d 4h
Fri 30 Oct, 05:49 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 2d 4h. Biweekly: 14 days after its last wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does test01 run?

The name of test01 does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on test01?

A procedural map, generated by the game, is what test01 runs.

Lists and filters

Where does test01 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include test01 are Community Rust servers, indexed. It appears under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags are attached to test01, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: test01 gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): Build on file: 167584; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; EA (East Asia): East Asia is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does test01 wipe?

The estimate of test01's next wipe comes from biweekly: 14 days after its last wipe. On Friday 30 October at 05:49 UTC the next wipe is due. 25 days 19 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.

Player counts

What position does test01 hold among Rust servers?

On seven-day player hours, test01 takes #13,376 overall and #481 in Asia, within the top 61% of ranked servers.

How many players are on test01 at the moment?

At present test01 is offline; its last sighting was 15 days 14 hours ago.

Server details

Which Rust build is test01 running?

Rust network protocol 2634 and build 167584 on Windows is what you will find on test01. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of test01?

Last seen 15 days 14 hours ago, test01 is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 12 October 2026.

Which region is test01 in?

Filed under Asia by its own listing, test01 carries the EA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 103.152.113.5:28015.

How to join

What steps lead onto test01?

Enter client.connect 103.152.113.5:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players Player cap: 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167584
Build Build on file: 167584.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Region

EA
East Asia East Asia is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.