Rust Server IndexCard catalogue of Rust servers

Holdings11,899 servers104,128 players421 fresh wipes

Call no.10X3069 On the shelf · online

Fields Of Rust PVE 10X (lightly modded)

Online 99.249.143.10:28018 checked 8m ago

Subjects 1. 10x 2. biweekly wipes 3. modded4. carbon5. pve
Players now
2/ 100
2% full
7-day average
1
peak 4
Rank
#3,069
top 14%
Last wipeWiped15 OCT2026 · 13d 23h ago
13d ago · biweekly schedule
Next wipe
59m
Thu 29 Oct, 19:53 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:53 UTC, in 59m. Its biweekly schedule tag · low confidence

usual gap
13.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 6.5

Coming wipes

  1. in 59mThu 29 Oct, 19:53 UTC
  2. in 7d 0hThu 5 Nov, 19:00 UTCFW
  3. in 14d 0hThu 12 Nov, 19:53 UTC
  4. in 28d 0hThu 26 Nov, 19:53 UTC
  5. in 35d 0hThu 3 Dec, 19:00 UTCFW
  6. in 42d 0hThu 10 Dec, 19:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 19:53 UTC13d ago
4 – running 0
1 OCT 2026Thu 1 Oct, 19:34 UTC FW27d ago
8 halved by day 3 14 days 1
18 SEP 2026Fri 18 Sep, 00:40 UTC41d ago
6 halved by day 10 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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4/ 60
EU5X
PVE Relax|Event|X5|InstantCraft|NPC|BankEU · groups of 10+ · 5x · biweekly · 9 on average
12/ 250
10X
Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipersgroups of 25+ · 10x · monthly · 7 on average
11/ 100
EU10X
10x PVE | Build & Chill | Deep Sea buildingEU · groups of 10+ · 10x · monthly · 3 on average
2/ 50
10X
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Fields Of Rust PVE 10X (lightly modded)?

Filed under gather rates: 10x, as the name of Fields Of Rust PVE 10X (lightly modded) states. The default group limit of 8 players applies. Filed under build & creative, building in a sandbox, with no gathering. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Fields Of Rust PVE 10X (lightly modded)?

Generated by the game, the procedural map of Fields Of Rust PVE 10X (lightly modded) has size 3,700 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Fields Of Rust PVE 10X (lightly modded) filed under?

The Rust Server Index lists that include Fields Of Rust PVE 10X (lightly modded) are 10x Rust servers, Modded Rust servers, filed by play style, Build and creative servers and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the tags listed for Fields Of Rust PVE 10X (lightly modded)?

The server's own tags are listed here, and the game's server browser reads them: Fields Of Rust PVE 10X (lightly modded) gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): Every second week brings a wipe; ^k (Build server): A place to design and practise bases; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Fields Of Rust PVE 10X (lightly modded)?

The average peak across its recent wipes is 6 players. The latest wipe peaked 28 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6.5 the crowd had fallen below half when it didn't hold.

When does Fields Of Rust PVE 10X (lightly modded) wipe?

The prediction follows its tag, because too few of Fields Of Rust PVE 10X (lightly modded)'s wipes are on record to confirm the schedule. On Thursday 29 October at 19:53 UTC the next wipe is due. 13 days 23 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.

Player counts

How is Fields Of Rust PVE 10X (lightly modded) ranked compared with the rest?

Filed under rankings: #3,069 for Fields Of Rust PVE 10X (lightly modded) on seven-day player hours, top 14% overall.

How many players are on Fields Of Rust PVE 10X (lightly modded) at the moment?

The live count for Fields Of Rust PVE 10X (lightly modded) stands at 2 players, out of 100 slots. The seven-day average is 1 players; the peak reached 4. Filed under busiest hour: 12:00 UTC in the last 48 hours, averaging 3 players.

Server facts

What Rust version is Fields Of Rust PVE 10X (lightly modded) on?

Rust network protocol 2635 and build 168909, on Windows, is what Fields Of Rust PVE 10X (lightly modded) runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Fields Of Rust PVE 10X (lightly modded) reachable, and does it stay up?

You will find Fields Of Rust PVE 10X (lightly modded) online as of now. About 6 days ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on Fields Of Rust PVE 10X (lightly modded) good?

The last 48 hours give an average of 82 server fps and a floor of 18. Buildings, deployables and everything else in the world came to as many as 98,804 entities. Memory use reached as much as 7,169 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Fields Of Rust PVE 10X (lightly modded)?

No region is published by Fields Of Rust PVE 10X (lightly modded). Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 99.249.143.10:28018.

How to join

What steps lead onto Fields Of Rust PVE 10X (lightly modded)?

If you would rather use the console, press F1 in Rust and enter client.connect 99.249.143.10:28018. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/kUeYFZ5HTa.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^k,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Gameplay

^k
Build server A place to design and practise bases.
^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.