10x PVE | Build & Chill | Deep Sea building
Online EU 49.12.149.39:28000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- in 7d 16hThu 5 Nov, 19:00 UTCFW
- in 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:03 UTC FW27d ago |
4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on 10x PVE | Build & Chill | Deep Sea building?
By its name, 10x PVE | Build & Chill | Deep Sea building gathers at 10x. The server sets a group limit of 10 players. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on 10x PVE | Build & Chill | Deep Sea building?
Generated by the game, the procedural map of 10x PVE | Build & Chill | Deep Sea building has size 5,000 and seed 484310. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry 10x PVE | Build & Chill | Deep Sea building?
These lists on Rust Server Index take 10x PVE | Build & Chill | Deep Sea building: 10x Rust servers, Rust servers filed under Europe, Modded Rust servers, filed by play style, Build and creative servers and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Which tags are attached to 10x PVE | Build & Chill | Deep Sea building, and what do they stand for?
Filed under these tags, as published by 10x PVE | Build & Chill | Deep Sea building and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts10 (Group limit): 10 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Server browser region: Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on 10x PVE | Build & Chill | Deep Sea building when wipe day comes?
The average peak across its recent wipes is 4 players. 23 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does 10x PVE | Build & Chill | Deep Sea building follow?
With the force wipe, 10x PVE | Build & Chill | Deep Sea building wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 8 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Player counts
What position does 10x PVE | Build & Chill | Deep Sea building hold among Rust servers?
On seven-day player hours, 10x PVE | Build & Chill | Deep Sea building takes #1,758 overall and #688 in Europe, within the top 8% of ranked servers.
How many players are on 10x PVE | Build & Chill | Deep Sea building at the moment?
10x PVE | Build & Chill | Deep Sea building is currently showing 1 players on 50 slots. Filed under seven-day figures: an average of 3 players and a peak of 10. The busiest point in the last 48 hours was 20:00 UTC, averaging 5 players.
Server details
What version does 10x PVE | Build & Chill | Deep Sea building use?
Rust network protocol 2635 and build 168909, on Linux, is what 10x PVE | Build & Chill | Deep Sea building runs. Steam keeps your game updated, but the protocol must match for you to join.
Is 10x PVE | Build & Chill | Deep Sea building reachable, and does it stay up?
You will find 10x PVE | Build & Chill | Deep Sea building online as of now. Its reported uptime gives the last restart as roughly 17 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does 10x PVE | Build & Chill | Deep Sea building perform?
Server fps held at 42 on average across the last 48 hours, never dropping below 5. The entity count reached 226,958, covering buildings, deployables and all else in the world. Memory use reached as much as 5,305 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of 10x PVE | Build & Chill | Deep Sea building?
10x PVE | Build & Chill | Deep Sea building gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 49.12.149.39:28000.
Connecting
What steps lead onto 10x PVE | Build & Chill | Deep Sea building?
If you would rather use the console, press F1 in Rust and enter client.connect 49.12.149.39:28000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp50
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.