Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers37,293 players93 fresh wipes

Call no.EU10X1758 On the shelf · online

10x PVE | Build & Chill | Deep Sea building

Online EU 49.12.149.39:28000 checked 10m ago

Subjects 1. 10x 2. monthly wipes 3. modded4. oxide5. pve
Players now
1/ 50
2% full
7-day average
3
peak 10
Rank
#1,758
top 8% · #688 in EU
Last wipeWiped1 OCT2026 · 27d 8h ago
27d ago · monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246803:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. in 7d 16hThu 5 Nov, 19:00 UTCFW
  2. in 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:03 UTC FW27d ago
4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU10X
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2EU · groups of 8+ · 10x · monthly · 1 on average
0/ 100
EU5X
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|EU · groups of 8+ · 5x · monthly · 2 on average
0/ 30
EU
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average
0/ 50
EU
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
1/ 200
EU
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average
0/ 100
EU
Хомка RU PvEEU · groups of 8+ · monthly · 1 on average
2/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on 10x PVE | Build & Chill | Deep Sea building?

By its name, 10x PVE | Build & Chill | Deep Sea building gathers at 10x. The server sets a group limit of 10 players. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on 10x PVE | Build & Chill | Deep Sea building?

Generated by the game, the procedural map of 10x PVE | Build & Chill | Deep Sea building has size 5,000 and seed 484310. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry 10x PVE | Build & Chill | Deep Sea building?

These lists on Rust Server Index take 10x PVE | Build & Chill | Deep Sea building: 10x Rust servers, Rust servers filed under Europe, Modded Rust servers, filed by play style, Build and creative servers and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Which tags are attached to 10x PVE | Build & Chill | Deep Sea building, and what do they stand for?

Filed under these tags, as published by 10x PVE | Build & Chill | Deep Sea building and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts10 (Group limit): 10 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Server browser region: Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on 10x PVE | Build & Chill | Deep Sea building when wipe day comes?

The average peak across its recent wipes is 4 players. 23 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does 10x PVE | Build & Chill | Deep Sea building follow?

With the force wipe, 10x PVE | Build & Chill | Deep Sea building wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 8 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Player counts

What position does 10x PVE | Build & Chill | Deep Sea building hold among Rust servers?

On seven-day player hours, 10x PVE | Build & Chill | Deep Sea building takes #1,758 overall and #688 in Europe, within the top 8% of ranked servers.

How many players are on 10x PVE | Build & Chill | Deep Sea building at the moment?

10x PVE | Build & Chill | Deep Sea building is currently showing 1 players on 50 slots. Filed under seven-day figures: an average of 3 players and a peak of 10. The busiest point in the last 48 hours was 20:00 UTC, averaging 5 players.

Server details

What version does 10x PVE | Build & Chill | Deep Sea building use?

Rust network protocol 2635 and build 168909, on Linux, is what 10x PVE | Build & Chill | Deep Sea building runs. Steam keeps your game updated, but the protocol must match for you to join.

Is 10x PVE | Build & Chill | Deep Sea building reachable, and does it stay up?

You will find 10x PVE | Build & Chill | Deep Sea building online as of now. Its reported uptime gives the last restart as roughly 17 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does 10x PVE | Build & Chill | Deep Sea building perform?

Server fps held at 42 on average across the last 48 hours, never dropping below 5. The entity count reached 226,958, covering buildings, deployables and all else in the world. Memory use reached as much as 5,305 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of 10x PVE | Build & Chill | Deep Sea building?

10x PVE | Build & Chill | Deep Sea building gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 49.12.149.39:28000.

Connecting

What steps lead onto 10x PVE | Build & Chill | Deep Sea building?

If you would rather use the console, press F1 in Rust and enter client.connect 49.12.149.39:28000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts10
Group limit 10 is the largest team allowed.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.