[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
Online EU · uk1 194.69.160.32:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- wipe-day peak
- 7players, last three wipes
Coming wipes
- in 7d 11hThu 5 Nov, 19:00 UTCFW
- in 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:11 UTC FW27d ago |
7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run?
Filed under gather rates: 10x, as the name of [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 states. The group limit is 8 players, the game's default. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Size 5,096, seed 1337: the game generates the procedural map on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Monsters Land.
Tags
Which lists and filters on Rust Server Index is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 filed under?
The Rust Server Index lists that include [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 are 10x Rust servers, Rust servers filed under Europe, Modded Rust servers, filed by play style, Build and creative servers and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
What is meant by the tags on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The server's own tags are listed here, and the game's server browser reads them: [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $ruk1 (Region code): Filed under the region code uk1; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Server browser region: Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The average peak across its recent wipes is 7 players. The latest wipe peaked 22 hours in.
How often is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wiped, and on what schedule?
One wipe a month is all [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 12 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Population
Where does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 sit in the rankings?
Filed under rankings: #2,591 for [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 on seven-day player hours, #990 in Europe, top 12% overall.
How many players are on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 at the moment?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is currently showing 0 players on 100 slots. The seven-day average is 1 players; the peak reached 6. Over the last 48 hours, 07:00 UTC drew the highest average: 3 players.
Operator and status
What version does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 use?
Rust network protocol 2635 and build 168909, on Linux, is what [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 runs. Steam keeps your game updated, but the protocol must match for you to join.
Is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 reachable, and does it stay up?
You will find [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 online as of now. The uptime it reports puts the last restart at about 3 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 23 September 2026.
Is the performance on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 good?
Averaged over the last 48 hours, server fps was 71, with a low of 1. Buildings, deployables and everything else in the world came to as many as 126,102 entities. Memory use reached as much as 4,839 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 hosted?
Filed under Europe by its own listing, [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 carries the EU tag and the region code uk1. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 194.69.160.32:28015.
Joining the server
How can you connect to [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Two ways in. Type client.connect 194.69.160.32:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$ruk1,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$ruk1
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.