Rust Server IndexCard catalogue of Rust servers

Holdings11,594 servers39,481 players135 fresh wipes

Call no.EU15270 On the shelf · online

[DEV] RustyCabin PVE

Online EU 98.128.242.189:28015 checked 9m ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,270
top 69% · #2528 in EU
Last wipeWiped2 OCT2026 · 27d 19h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 10:34 UTC27d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 18:38 UTC FW28d ago
2 – 0.7 days 0
19 SEP 2026Sat 19 Sep, 11:36 UTC40d ago
1 halved by day 2 12.3 days 1
15 SEP 2026Tue 15 Sep, 19:23 UTC44d ago
1 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
72/ 2000
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
10/ 100
EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 32 on average
10/ 200
EU
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
10/ 200
EU
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average
4/ 140
EU
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average
13/ 50
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [DEV] RustyCabin PVE run?

The name of [DEV] RustyCabin PVE does not state a gather rate. 8 players per group is the default limit. Filed under roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Tags

On Rust Server Index, which lists and filters carry [DEV] RustyCabin PVE?

These lists on Rust Server Index take [DEV] RustyCabin PVE: Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for [DEV] RustyCabin PVE?

These are the tags [DEV] RustyCabin PVE publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): The game build here is 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on [DEV] RustyCabin PVE when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1.5 the crowd had fallen below half when it didn't hold.

How often is [DEV] RustyCabin PVE wiped, and on what schedule?

There is no next wipe to predict for [DEV] RustyCabin PVE, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 19 hours.

Player counts

How is [DEV] RustyCabin PVE ranked compared with the rest?

The seven-day player-hours ranking places [DEV] RustyCabin PVE at #15,270 and #2,528 in Europe, among the top 69% of ranked servers.

What does the player count on [DEV] RustyCabin PVE look like?

Filed under live counts: [DEV] RustyCabin PVE, 0 players on 20 slots at present. 0 players is the average over the past seven days.

Operator and status

Which Rust build is [DEV] RustyCabin PVE running?

Rust network protocol 2634 and build 166494, on Linux, is what [DEV] RustyCabin PVE runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is [DEV] RustyCabin PVE, and is it online now?

The server is live at this moment: [DEV] RustyCabin PVE. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 15 September 2026.

Where in the world is [DEV] RustyCabin PVE hosted?

The EU tag places [DEV] RustyCabin PVE, by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 98.128.242.189:28015.

Connecting

What is the way onto [DEV] RustyCabin PVE?

If you would rather use the console, press F1 in Rust and enter client.connect 98.128.242.189:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^r,EU,^p,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build The game build here is 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^r
Roleplay This entry is a roleplay server.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.