Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers102,135 players401 fresh wipes

Call no.3X2766 On the shelf · online

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+

Online 95.31.130.21:28015 checked 11m ago

Subjects 1. 3x 2. biweekly wipes 3. modded4. oxide5. pve
Players now
2/ 200
1% full
7-day average
1
peak 6
Rank
#2,766
top 12%
Last wipeWiped16 OCT2026 · 13d 2h ago
13d ago · biweekly schedule
Next wipe
21h
Fri 30 Oct, 15:01 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 21h. Its biweekly schedule tag · low confidence

usual gap
12.3 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
50%else halves by day 3

Coming wipes

  1. in 21hFri 30 Oct, 15:01 UTC
  2. in 7d 1hThu 5 Nov, 19:00 UTCFW
  3. in 14d 21hFri 13 Nov, 15:01 UTC
  4. in 28d 21hFri 27 Nov, 15:01 UTC
  5. in 35d 1hThu 3 Dec, 19:00 UTCFW
  6. in 42d 21hFri 11 Dec, 15:01 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 15:01 UTC13d ago
6 – running 2
3 OCT 2026Sat 3 Oct, 11:48 UTC26d ago
9 halved by day 3 13.1 days 3
1 OCT 2026Thu 1 Oct, 17:46 UTC FW27d ago
9 – 1.8 days 0
19 SEP 2026Sat 19 Sep, 09:32 UTC40d ago
6 held half 12.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA3X
Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 56 on average
84/ 125
EU3X
[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | EventsEU · groups of 50+ · 3x · biweekly · 29 on average
46/ 100
NA3X
[US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 8 on average
6/ 100
EA3X
Distorted - PVE 3X - Events and Raidable Bases - BiweeklyEA · groups of 8+ · 3x · biweekly · 6 on average
6/ 200
3X
SPARTA-PVE|RUS |X3|LOOT+|EVENT|SKILSgroups of 10+ · 3x · biweekly · 5 on average
6/ 100
NA3X
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|EventsNA · groups of 12+ · 3x · biweekly · 4 on average
4/ 75
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run?

Filed under gather rates: 3x, as the name of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ states. 8 players per group is the default limit. The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs a procedural map of size 4,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Filed under these Rust Server Index lists is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: 3x Rust servers, filed, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

How should you read the tags listed for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Filed under these tags, as published by PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp200 (Max players): Player cap: 200; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): Every second week brings a wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; jp0 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ when wipe day comes?

The average peak across its recent wipes is 8 players. 25 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 3.

How often is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ wiped, and on what schedule?

The prediction follows its tag, because too few of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+'s wipes are on record to confirm the schedule. Dated for Friday 30 October at 15:01 UTC: its next wipe. The world it runs now was made 13 days 2 hours. Filed in its tags: a wipe schedule of every two weeks.

Population

What position does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ hold among Rust servers?

Filed under rankings: #2,766 for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ on seven-day player hours, top 12% overall.

How many players are on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ at the moment?

The live count for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ stands at 2 players, out of 200 slots. Filed under seven-day figures: an average of 1 players and a peak of 6. The busiest point in the last 48 hours was 16:00 UTC, averaging 5 players.

Operator and status

What version does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. Steam keeps your game updated, but the protocol must match for you to join.

Is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ reachable, and does it stay up?

Right now PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is up and running. Its reported uptime gives the last restart as roughly 13 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ good?

The last 48 hours give an average of 58 server fps and a floor of 39. The entity count reached 151,488, covering buildings, deployables and all else in the world. Memory use reached as much as 5,718 MB. What players feel as lag is low fps together with a rising entity count.

Which region is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ in?

There is no region on record for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 95.31.130.21:28015.

Joining the server

How can you connect to PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

If you would rather use the console, press F1 in Rust and enter client.connect 95.31.130.21:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://mars.gamestores.app.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp200
Max players Player cap: 200.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Other

jp0
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.