Distorted - PVE 3X - Events and Raidable Bases - Biweekly
Online EA 110.235.108.197:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers, top 18% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 14:38 UTC, in 1d 16h. Its biweekly schedule tag · low confidence
- usual gap
- 13.8 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 18players, last three wipes
- crowd held
- 50%else halves by day 8
Coming wipes
- in 1d 16hThu 29 Oct, 14:38 UTC
- in 8d 21hThu 5 Nov, 19:00 UTCFW
- in 15d 16hThu 12 Nov, 14:38 UTC
- in 29d 16hThu 26 Nov, 14:38 UTC
- in 36d 21hThu 3 Dec, 19:00 UTCFW
- in 43d 16hThu 10 Dec, 14:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 14:38 UTC12d ago |
23 | – | running | 7 |
1 OCT 2026Thu 1 Oct, 18:40 UTC FW26d ago |
14 | held half | 13.8 days | 1 |
18 SEP 2026Fri 18 Sep, 00:10 UTC39d ago |
16 | halved by day 8 | 13.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Filed under gather rates: 3x, as the name of Distorted - PVE 3X - Events and Raidable Bases - Biweekly states. The default group limit of 8 players applies. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Generated by the game, the procedural map of Distorted - PVE 3X - Events and Raidable Bases - Biweekly has size 4,250 and seed 1289664801. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Distorted - PVE 3X - Events and Raidable Bases - Biweekly filed under?
The Rust Server Index lists that include Distorted - PVE 3X - Events and Raidable Bases - Biweekly are 3x Rust servers, filed, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
What is meant by the tags on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
These are the tags Distorted - PVE 3X - Events and Raidable Bases - Biweekly publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): Every second week brings a wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; EA (East Asia): The browser files it under East Asia. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
At their busiest, its recent wipes drew 18 players on average. The latest wipe peaked 46 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 8 the crowd had fallen below half when it didn't hold.
How often is Distorted - PVE 3X - Events and Raidable Bases - Biweekly wiped, and on what schedule?
Its schedule is unconfirmed: too few of Distorted - PVE 3X - Events and Raidable Bases - Biweekly's wipes are on record, and the prediction follows the tag. On Thursday 29 October at 14:38 UTC the next wipe is due. The world it runs now was made 12 days 7 hours. Its tags state wipes every two weeks.
Player counts
What position does Distorted - PVE 3X - Events and Raidable Bases - Biweekly hold among Rust servers?
On seven-day player hours, Distorted - PVE 3X - Events and Raidable Bases - Biweekly takes #1,120 overall and #101 in Asia, within the top 5% of ranked servers.
Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly quiet or crowded?
Distorted - PVE 3X - Events and Raidable Bases - Biweekly is currently showing 2 players on 200 slots. Filed under seven-day figures: an average of 7 players and a peak of 24. Over the last 48 hours, 12:00 UTC drew the highest average: 16 players.
Operator and status
What Rust version is Distorted - PVE 3X - Events and Raidable Bases - Biweekly on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Distorted - PVE 3X - Events and Raidable Bases - Biweekly. The protocol must match before you can join, and Steam takes care of updating it.
Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly reachable, and does it stay up?
You will find Distorted - PVE 3X - Events and Raidable Bases - Biweekly online as of now. The uptime it reports puts the last restart at about 4 minutes ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on Distorted - PVE 3X - Events and Raidable Bases - Biweekly good?
The last 48 hours give an average of 206 server fps and a floor of 157. Buildings, deployables and everything else in the world came to as many as 159,140 entities. Up to 5,406 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Distorted - PVE 3X - Events and Raidable Bases - Biweekly hosted?
Filed under Asia by its own listing, Distorted - PVE 3X - Events and Raidable Bases - Biweekly carries the EA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 110.235.108.197:28015.
Connecting
What is the way onto Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Enter client.connect 110.235.108.197:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/R4DsthDNr is where its website lives.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
