Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers44,156 players105 fresh wipes

Call no.EU14106 Off the shelf · offline

[EU] Tranquility:PvE | IN DEVELOPMENT

Offline EU 93.206.141.105:28015 checked 42d ago

Subjects 1. modded2. carbon3. pve
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#14,106
#2420 in EU
Last wipeWiped14 SEP2026 · 44d 11h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
135/ 2000
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
14/ 100
EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
28/ 200
EU
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
10/ 200
EU
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average
14/ 140
EU
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average
12/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on [EU] Tranquility:PvE | IN DEVELOPMENT?

No gather rate appears in the name [EU] Tranquility:PvE | IN DEVELOPMENT. The group limit is 8 players, the game's default. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [EU] Tranquility:PvE | IN DEVELOPMENT?

[EU] Tranquility:PvE | IN DEVELOPMENT runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry [EU] Tranquility:PvE | IN DEVELOPMENT?

Filed under these Rust Server Index lists is [EU] Tranquility:PvE | IN DEVELOPMENT: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to [EU] Tranquility:PvE | IN DEVELOPMENT, and what do they stand for?

Filed under these tags, as published by [EU] Tranquility:PvE | IN DEVELOPMENT and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^p (PvE): The world is the threat here, not other players; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?

[EU] Tranquility:PvE | IN DEVELOPMENT's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 44 days 11 hours.

Player counts

Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the rankings?

Filed under rankings: #14,106 for [EU] Tranquility:PvE | IN DEVELOPMENT on seven-day player hours, #2,420 in Europe, top – overall.

Is [EU] Tranquility:PvE | IN DEVELOPMENT quiet or crowded?

Filed under offline: [EU] Tranquility:PvE | IN DEVELOPMENT, last seen 42 days 21 hours ago.

Server facts

What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?

Rust network protocol 2633 and build 163207 on Windows is what you will find on [EU] Tranquility:PvE | IN DEVELOPMENT. To join you need the same protocol; Steam handles the update.

Is [EU] Tranquility:PvE | IN DEVELOPMENT reachable, and does it stay up?

As of now [EU] Tranquility:PvE | IN DEVELOPMENT is offline, with its last appearance 42 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 16 September 2026 it was first seen by Rust Server Index.

Which region is [EU] Tranquility:PvE | IN DEVELOPMENT in?

Filed under Europe by its own listing, [EU] Tranquility:PvE | IN DEVELOPMENT carries the EU tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 93.206.141.105:28015.

Connecting

How can you connect to [EU] Tranquility:PvE | IN DEVELOPMENT?

Two ways in. Type client.connect 93.206.141.105:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.