[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.136.130:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on [EU] Tranquility:PvE | IN DEVELOPMENT?
You will find no gather rate in the name of [EU] Tranquility:PvE | IN DEVELOPMENT. 8 players per group is the default limit. The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Lists and filters
Which lists and filters on Rust Server Index is [EU] Tranquility:PvE | IN DEVELOPMENT filed under?
The Rust Server Index lists that include [EU] Tranquility:PvE | IN DEVELOPMENT are Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?
Filed under these tags, as published by [EU] Tranquility:PvE | IN DEVELOPMENT and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163207 (Build): It runs build 163207; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon; modded (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How often is [EU] Tranquility:PvE | IN DEVELOPMENT wiped, and on what schedule?
[EU] Tranquility:PvE | IN DEVELOPMENT's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 48 days 8 hours.
Player counts
Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the rankings?
Filed under rankings: #13,521 for [EU] Tranquility:PvE | IN DEVELOPMENT on seven-day player hours, #2,365 in Europe, top – overall.
What does the player count on [EU] Tranquility:PvE | IN DEVELOPMENT look like?
Filed under offline: [EU] Tranquility:PvE | IN DEVELOPMENT, last seen 44 days 13 hours ago.
Server details
What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?
Rust network protocol 2633 and build 163207 on Windows is what you will find on [EU] Tranquility:PvE | IN DEVELOPMENT. To join you need the same protocol; Steam handles the update.
How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online now?
Last seen 44 days 13 hours ago, [EU] Tranquility:PvE | IN DEVELOPMENT is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 14 September 2026.
Which region is [EU] Tranquility:PvE | IN DEVELOPMENT in?
[EU] Tranquility:PvE | IN DEVELOPMENT gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 93.206.136.130:28015.
Joining the server
What steps lead onto [EU] Tranquility:PvE | IN DEVELOPMENT?
Two ways in. Type client.connect 93.206.136.130:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8,modded
Game
gmrust
mp50
ts8
v2633
cs163207
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.