Rust Server IndexCard catalogue of Rust servers

Holdings11,615 servers38,895 players85 fresh wipes

Call no.EU4703 On the shelf · online

Hunt and Chill PVE Rust

Online EU 91.98.186.104:28080 checked 10m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. carbon5. pve
Players now
0/ 10
0% full
7-day average
0
peak 3
Rank
#4,703
top 21% · #1635 in EU
Last wipeWiped1 OCT2026 · 27d 12h ago
27d ago · monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. in 7d 11hThu 5 Nov, 19:00 UTCFW
  2. in 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:43 UTC FW27d ago
4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
25/ 200
EU
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
5/ 200
EU
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average
12/ 140
EU
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
6/ 150
EU1X
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average
20/ 100
EU
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average
11/ 75
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Hunt and Chill PVE Rust run?

No gather rate appears in the name Hunt and Chill PVE Rust. The default group limit of 8 players applies. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Hunt and Chill PVE Rust?

Size 3,500, seed 254915660: the game generates the procedural map on Hunt and Chill PVE Rust. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does Hunt and Chill PVE Rust appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Hunt and Chill PVE Rust: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for Hunt and Chill PVE Rust?

Filed under these tags, as published by Hunt and Chill PVE Rust and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Hunt and Chill PVE Rust?

Its recent wipes averaged 4 players at peak. 43 hours into the latest wipe, the crowd reached its peak.

When does Hunt and Chill PVE Rust wipe?

The only wipe on Hunt and Chill PVE Rust is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 12 hours. Filed in its tags: a monthly wipe schedule.

Players and ranking

What position does Hunt and Chill PVE Rust hold among Rust servers?

Filed under rankings: #4,703 for Hunt and Chill PVE Rust on seven-day player hours, #1,635 in Europe, top 21% overall.

Is Hunt and Chill PVE Rust quiet or crowded?

Hunt and Chill PVE Rust is currently showing 0 players on 10 slots. Averaged across seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

Operator and status

What Rust version is Hunt and Chill PVE Rust on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Hunt and Chill PVE Rust. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Hunt and Chill PVE Rust?

The server is live at this moment: Hunt and Chill PVE Rust. The uptime it reports puts the last restart at about 10 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does Hunt and Chill PVE Rust perform?

The last 48 hours give an average of 138 server fps and a floor of 104. Buildings, deployables and everything else in the world came to as many as 79,443 entities. The peak memory figure stood at 2,441 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Hunt and Chill PVE Rust hosted?

The EU tag places Hunt and Chill PVE Rust, by its own listing, in Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 91.98.186.104:28080.

Connecting

What is the way onto Hunt and Chill PVE Rust?

Enter client.connect 91.98.186.104:28080 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/VhumPqkx7K is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.