Rust Server IndexCard catalogue of Rust servers

Holdings11,686 servers55,597 players92 fresh wipes

Call no.15960 Off the shelf · offline

[DE] SteppenWolf*s PVE-Insel

Offline 91.53.161.68:28025 checked 21d ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipeWiped4 OCT2026 · 23d 22h ago
23d ago · monthly schedule
Next wipe
8d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

30/ 300
NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average
23/ 200
NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
23/ 200
EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average
29/ 200
EA
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average
41/ 100
NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average
9/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [DE] SteppenWolf*s PVE-Insel, which rules and settings apply?

The name of [DE] SteppenWolf*s PVE-Insel does not state a gather rate. 8 players per group is the default limit. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on [DE] SteppenWolf*s PVE-Insel?

Generated by the game, the map is procedural on [DE] SteppenWolf*s PVE-Insel.

Tags and filters

Which lists and filters on Rust Server Index is [DE] SteppenWolf*s PVE-Insel filed under?

The Rust Server Index lists that include [DE] SteppenWolf*s PVE-Insel are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to [DE] SteppenWolf*s PVE-Insel, and what do they stand for?

Filed under these tags, as published by [DE] SteppenWolf*s PVE-Insel and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is [DE] SteppenWolf*s PVE-Insel wiped, and on what schedule?

The estimate of [DE] SteppenWolf*s PVE-Insel's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 23 days 22 hours. Filed in its tags: a monthly wipe schedule.

Player counts

What position does [DE] SteppenWolf*s PVE-Insel hold among Rust servers?

Filed under rankings: #15,960 for [DE] SteppenWolf*s PVE-Insel on seven-day player hours, top 71% overall.

How many players are on [DE] SteppenWolf*s PVE-Insel at the moment?

The last check found [DE] SteppenWolf*s PVE-Insel offline, last seen 21 days ago.

Server details

Which Rust build is [DE] SteppenWolf*s PVE-Insel running?

Rust network protocol 2634 and build 167058 on Windows is what you will find on [DE] SteppenWolf*s PVE-Insel. To join you need the same protocol; Steam handles the update.

Is [DE] SteppenWolf*s PVE-Insel reachable, and does it stay up?

As of now [DE] SteppenWolf*s PVE-Insel is offline, with its last appearance 21 days ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 7 October 2026.

Which region is [DE] SteppenWolf*s PVE-Insel in?

[DE] SteppenWolf*s PVE-Insel gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 91.53.161.68:28025.

How to join

How can you connect to [DE] SteppenWolf*s PVE-Insel?

Enter client.connect 91.53.161.68:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.