Rust Server IndexCard catalogue of Rust servers

Holdings11,596 servers34,270 players64 fresh wipes

Call no.13767 Off the shelf · offline

Test1 Server

Offline 90.154.73.99:28015 checked 21d ago

Subjects 1. monthly wipes 2. vanilla3. modded4. carbon5. pve
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,767
top 61%
Last wipeWiped2 OCT2026 · 25d 20h ago
25d ago · monthly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average
30/ 200
47/ 300
NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
40/ 200
EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average
7/ 200
EA
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 36 on average
37/ 100
NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
38/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Test1 Server, which rules and settings apply?

The name of Test1 Server does not state a gather rate. 8 players per group is the default limit. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Test1 Server?

Test1 Server runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is Test1 Server filed under?

The Rust Server Index lists that include Test1 Server are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for Test1 Server?

The server's own tags are listed here, and the game's server browser reads them: Test1 Server gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does Test1 Server follow?

An estimate from the force wipe gives Test1 Server's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 25 days 20 hours. Filed in its tags: a monthly wipe schedule.

Population

Where does Test1 Server sit in the rankings?

Filed under rankings: #13,767 for Test1 Server on seven-day player hours, top 61% overall.

How many players are on Test1 Server at the moment?

Filed under offline: Test1 Server, last seen 21 days 16 hours ago.

Server details

Which Rust build is Test1 Server running?

Rust network protocol 2634 and build 166652, on Windows, is what Test1 Server runs. To join you need the same protocol; Steam handles the update.

How reliable is Test1 Server, and is it online now?

Last seen 21 days 16 hours ago, Test1 Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 3 October 2026.

What is the location of Test1 Server?

No region is published by Test1 Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 90.154.73.99:28015.

Joining the server

What is the way onto Test1 Server?

If you would rather use the console, press F1 in Rust and enter client.connect 90.154.73.99:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.