Rust Server IndexCard catalogue of Rust servers

Holdings11,805 servers79,944 players105 fresh wipes

Call no.3848 On the shelf · online

The Abandoned (PVE)

Online 89.58.19.234:28015 checked 10m ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
1
peak 5
Rank
#3,848
top 17%
Last wipeWiped15 OCT2026 · 13d 2h ago
13d ago · biweekly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 5.5

Coming wipes

  1. in 7d 22hThu 5 Nov, 19:00 UTCFW
  2. in 14d 21hThu 12 Nov, 18:03 UTC
  3. in 35d 22hThu 3 Dec, 19:00 UTCFW
  4. in 42d 21hThu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 18:03 UTC13d ago
8 – running 0
1 OCT 2026Thu 1 Oct, 17:56 UTC FW27d ago
5 halved by day 5 14 days 0
17 SEP 2026Thu 17 Sep, 18:02 UTC41d ago
6 halved by day 6 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
1/ 200
J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandboxgroups of 8+ · biweekly · 2 on average
0/ 50
NA
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average
2/ 50
NA
Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average
1/ 100
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average
14/ 200
EU
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average
8/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

On The Abandoned (PVE), which rules and settings apply?

No gather rate appears in the name The Abandoned (PVE). The default group limit of 8 players applies. Filed under build & creative, building in a sandbox, with no gathering. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Which map is in use on The Abandoned (PVE)?

Size 4,096, seed 1337: the game generates the procedural map on The Abandoned (PVE). The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Monsters Land (4000).

Tags

On Rust Server Index, which lists and filters carry The Abandoned (PVE)?

Filed under these Rust Server Index lists is The Abandoned (PVE): Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by the tags on The Abandoned (PVE)?

Filed under these tags, as published by The Abandoned (PVE) and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^c (Creative): Creative sandbox: nothing to gather, so build as you please; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; modded (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on The Abandoned (PVE)?

The average peak across its recent wipes is 6 players. 20 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 5.5.

How often is The Abandoned (PVE) wiped, and on what schedule?

The wipe rhythm of The Abandoned (PVE) is every 4 weeks on Thursday at 18:03 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 13 days 2 hours. Filed in its tags: a wipe schedule of every two weeks.

Players and ranking

How is The Abandoned (PVE) ranked compared with the rest?

The seven-day player-hours ranking places The Abandoned (PVE) at #3,848, among the top 17% of ranked servers.

What does the player count on The Abandoned (PVE) look like?

The live count for The Abandoned (PVE) stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 1 players and a peak of 5. Over the last 48 hours, 21:00 UTC drew the highest average: 2 players.

Server details

Which Rust build is The Abandoned (PVE) running?

Rust network protocol 2635 and build 168909, on Linux, is what The Abandoned (PVE) runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of The Abandoned (PVE)?

Right now The Abandoned (PVE) is up and running. Its reported uptime gives the last restart as roughly 12 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on The Abandoned (PVE)?

The last 48 hours give an average of 40 server fps and a floor of 1. The entity count reached 101,305, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,461 MB. What players feel as lag is low fps together with a rising entity count.

Which region is The Abandoned (PVE) in?

There is no region on record for The Abandoned (PVE); it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 89.58.19.234:28015.

Connecting

What steps lead onto The Abandoned (PVE)?

If you would rather use the console, press F1 in Rust and enter client.connect 89.58.19.234:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/NRRkfSv5gW.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^c,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^c
Creative Creative sandbox: nothing to gather, so build as you please.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.
modded
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.