Rust Server IndexCard catalogue of Rust servers

Holdings11,757 servers71,129 players212 fresh wipes

Call no.NA5376 On the shelf · online

Tubetown Spooky Rust

Online NA 89.213.214.5:28020 checked 10m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
1/ 75
1% full
7-day average
0
peak 2
Rank
#5,376
top 24% · #905 in NA
Last wipeWiped2 OCT2026 · 27d 3h ago
27d ago · monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5200:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak
7players, last three wipes

Coming wipes

  1. in 6d 19hThu 5 Nov, 19:00 UTCFW
  2. in 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 19:45 UTC27d ago
7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Tubetown Spooky Rust?

No gather rate appears in the name Tubetown Spooky Rust. 8 players per group is the default limit. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Tubetown Spooky Rust?

Tubetown Spooky Rust runs a procedural map of size 4,096 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Where does Tubetown Spooky Rust appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Tubetown Spooky Rust are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Tubetown Spooky Rust, and what do they stand for?

These are the tags Tubetown Spooky Rust publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp75 (Max players): Player cap: 75; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on Tubetown Spooky Rust?

Its recent wipes averaged 7 players at peak. 23 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Tubetown Spooky Rust follow?

With the force wipe, Tubetown Spooky Rust wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 3 hours. Its tags state a wipe schedule of once a month.

Population

Where does Tubetown Spooky Rust sit in the rankings?

On seven-day player hours, Tubetown Spooky Rust takes #5,376 overall and #905 in North America, within the top 24% of ranked servers.

How many players are on Tubetown Spooky Rust at the moment?

The live count for Tubetown Spooky Rust stands at 1 players, out of 75 slots. Averaged across seven days: 0 players, peaking at 2. Over the last 48 hours, 18:00 UTC drew the highest average: 1 players.

Operator and status

What version does Tubetown Spooky Rust use?

Rust network protocol 2635 and build 168909, on Linux, is what Tubetown Spooky Rust runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Tubetown Spooky Rust reachable, and does it stay up?

You will find Tubetown Spooky Rust online as of now. About 10 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Tubetown Spooky Rust good?

Server fps held at 30 on average across the last 48 hours, never dropping below 5. The entity count reached 90,198, covering buildings, deployables and all else in the world. Memory use reached as much as 3,072 MB. A climbing entity count and low fps are felt by players as lag.

Which region is Tubetown Spooky Rust in?

The NA tag places Tubetown Spooky Rust, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 89.213.214.5:28020.

Joining the server

What steps lead onto Tubetown Spooky Rust?

If you would rather use the console, press F1 in Rust and enter client.connect 89.213.214.5:28020. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://cdn2.mapstr.gg/a9b24501/Dark_Ages_v.1.2.4.map is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp75
Max players Player cap: 75.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.