Rust Server IndexCard catalogue of Rust servers

Holdings11,618 servers32,056 players68 fresh wipes

Call no.9972 On the shelf · online

Gamed!de

Online 89.163.189.125:28015 checked 8m ago

Subjects 1. teams off 2. hardcore
Players now
0/ 8
0% full
7-day average
0
peak 1
Rank
#9,972
top 45%
Last wipeWiped3 OCT2026 · 25d 21h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 06:40 UTC25d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 19:09 UTC26d ago
1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average
3/ 200
EU
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average
0/ 400
NA
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
2/ 75
OC
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
4/ 100
NA
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
5/ 400
EU
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
0/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Gamed!de?

No gather rate appears in the name Gamed!de. No group limit is published. The server runs hardcore, The hardest mode from Facepunch. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Gamed!de?

Gamed!de runs on a procedural map. The game generates it, and its size is 3,500.

Lists and filters

Which lists and filters on Rust Server Index is Gamed!de filed under?

The Rust Server Index lists that include Gamed!de are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Which tags are attached to Gamed!de, and what do they stand for?

Filed under these tags, as published by Gamed!de and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset, hardcore; mp8 (Max players): Player cap: 8; ts0 (Group limit): No teams here; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on Gamed!de when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

When does Gamed!de wipe?

Gamed!de's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 21 hours is when its current world was made.

Population

Where does Gamed!de sit in the rankings?

The seven-day player-hours ranking places Gamed!de at #9,972, among the top 45% of ranked servers.

Is Gamed!de quiet or crowded?

The live count for Gamed!de stands at 0 players, out of 8 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 0 players.

Server facts

What version does Gamed!de use?

Rust network protocol 2635 and build 168909, on Linux, is what Gamed!de runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Gamed!de, and is it online now?

Right now Gamed!de is up and running. The uptime it reports puts the last restart at about 5 days 14 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 2 October 2026 it was first seen by Rust Server Index.

How well does Gamed!de perform?

Server fps held at 30 on average across the last 48 hours, never dropping below 30. Buildings, deployables and everything else in the world came to as many as 67,301 entities. The peak memory figure stood at 3,181 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Gamed!de hosted?

There is no region on record for Gamed!de; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 89.163.189.125:28015.

Joining the server

How can you connect to Gamed!de?

Two ways in. Type client.connect 89.163.189.125:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp8
Max players Player cap: 8.
ts0
Group limit No teams here.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.