Rust Server IndexCard catalogue of Rust servers

Holdings11,596 servers34,156 players63 fresh wipes

Call no.1475 On the shelf · online

[US East] Facepunch Hardcore 1

Online 40.160.19.52:28015 checked 13m ago

Subjects 1. official 2. teams off 3. monthly wipes 4. hardcore
Players now
4/ 400
1% full
7-day average
4
peak 12
Rank
#1,475
top 7%
Last wipeWiped1 OCT2026 · 26d 11h ago
26d ago · monthly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246806:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak
22players, last three wipes

Coming wipes

  1. in 8d 13hThu 5 Nov, 19:00 UTCFW
  2. in 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:39 UTC FW26d ago
22 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 3 on average
4/ 50
NA
Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | MonthlyNA · no group limit · monthly · 2 on average
2/ 50
NA
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average
113/ 200
NA
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 115 on average
129/ 200
NA
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 65 on average
60/ 225
NA
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 40 on average
30/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [US East] Facepunch Hardcore 1 run?

The name of [US East] Facepunch Hardcore 1 does not state a gather rate. No group limit is published. Filed under hardcore, Facepunch's toughest setting. Combat and raiding between players are possible. Rust's Official tab includes it. VAC is on: Valve's anti-cheat is enabled.

What is the map on [US East] Facepunch Hardcore 1?

Size 3,750, procedural, generated by the game: that is the map on [US East] Facepunch Hardcore 1.

Tags and filters

Which lists and filters on Rust Server Index is [US East] Facepunch Hardcore 1 filed under?

These lists on Rust Server Index take [US East] Facepunch Hardcore 1: Tutorial servers, Official Rust servers and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Boxes: Official only.

Who operates [US East] Facepunch Hardcore 1?

The same operator most likely runs [US East] Facepunch Hardcore 1 and 124 other tracked servers, since all publish a playrust.com hostname.

What is meant by the tags on [US East] Facepunch Hardcore 1?

These are the tags [US East] Facepunch Hardcore 1 publishes; the game's server browser reads this list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp400 (Max players): Player cap: 400; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch; sc2 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on [US East] Facepunch Hardcore 1?

Its recent wipes averaged 22 players at peak. The latest wipe peaked 4 hours in.

How often is [US East] Facepunch Hardcore 1 wiped, and on what schedule?

One wipe a month is all [US East] Facepunch Hardcore 1 runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 26 days 11 hours. Its tags state a wipe schedule of once a month.

Population

Where does [US East] Facepunch Hardcore 1 sit in the rankings?

The seven-day player-hours ranking places [US East] Facepunch Hardcore 1 at #1,475, among the top 7% of ranked servers.

What does the player count on [US East] Facepunch Hardcore 1 look like?

[US East] Facepunch Hardcore 1 is currently showing 4 players on 400 slots. The seven-day average is 4 players; the peak reached 12. Over the last 48 hours, 14:00 UTC drew the highest average: 6 players.

Server facts

What Rust version is [US East] Facepunch Hardcore 1 on?

Rust network protocol 2635 and build 168909, on Windows, is what [US East] Facepunch Hardcore 1 runs. To join you need the same protocol; Steam handles the update.

Is [US East] Facepunch Hardcore 1 reachable, and does it stay up?

The server is live at this moment: [US East] Facepunch Hardcore 1. The uptime it reports puts the last restart at about 15 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on [US East] Facepunch Hardcore 1?

Server fps held at 233 on average across the last 48 hours, never dropping below 225. Buildings, deployables and everything else in the world came to as many as 92,727 entities. Memory use reached as much as 4,143 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is [US East] Facepunch Hardcore 1 hosted?

The name of [US East] Facepunch Hardcore 1 points to North America, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 40.160.19.52:28015.

How to join

What is the way onto [US East] Facepunch Hardcore 1?

If you would rather use the console, press F1 in Rust and enter client.connect 40.160.19.52:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^t,gmhardcore,cs168909,sc2,ts0

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp400
Max players Player cap: 400.
ts0
Group limit Teams are disabled.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^t
Tutorial on Beginners can start with the tutorial from Facepunch.

Other

sc2
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.