Rust Server IndexCard catalogue of Rust servers

Holdings11,869 servers85,654 players169 fresh wipes

Call no.0054 On the shelf · online

[EU East] Facepunch 4

Online 57.128.211.29:28015 checked 12m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
183/ 350
52% full
7-day average
188
peak 343
Rank
#54
top 0.2%
Last wipeWiped1 OCT2026 · 26d 2h ago
26d ago · monthly schedule
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
010020030040021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak
347players, last three wipes

Coming wipes

  1. in 8d 22hThu 5 Nov, 19:00 UTCFW
  2. in 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 347, 2 hours in, with 248 in the queue.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:45 UTC FW26d ago
347+248 queue – running 27

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU1X
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EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
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EU
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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [EU East] Facepunch 4, which rules and settings apply?

No gather rate appears in the name [EU East] Facepunch 4. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The in-game Official tab lists it. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [EU East] Facepunch 4?

Size 4,500, seed 1090998289: the game generates the procedural map on [EU East] Facepunch 4. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry [EU East] Facepunch 4?

The Rust Server Index lists that include [EU East] Facepunch 4 are Tutorial servers, Rust servers filed under Europe, Official Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 100+ on average; Boxes: Official only.

Which operator stands behind [EU East] Facepunch 4?

[EU East] Facepunch 4 publishes a playrust.com hostname, as do 124 other servers we track, which points to one operator for them all.

What is meant by the tags on [EU East] Facepunch 4?

The server's own tags are listed here, and the game's server browser reads them: [EU East] Facepunch 4 gives official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp350 (Max players): Player cap: 350; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on [EU East] Facepunch 4?

The average peak across its recent wipes is 347 players. 2 hours after the latest wipe the crowd peaked, and 248 more were waiting in the queue.

Which wipe timetable does [EU East] Facepunch 4 follow?

One wipe a month is all [EU East] Facepunch 4 runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 26 days 2 hours. Its tags state a wipe schedule of once a month.

Player counts

What position does [EU East] Facepunch 4 hold among Rust servers?

Filed under rankings: #54 for [EU East] Facepunch 4 on seven-day player hours, top 0.2% overall.

Is [EU East] Facepunch 4 quiet or crowded?

The live count for [EU East] Facepunch 4 stands at 183 players, out of 350 slots. The seven-day average is 188 players; the peak reached 343. The busiest point in the last 48 hours was 18:00 UTC, averaging 250 players.

Server facts

What version does [EU East] Facepunch 4 use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [EU East] Facepunch 4. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [EU East] Facepunch 4?

Right now [EU East] Facepunch 4 is up and running. The uptime it reports puts the last restart at about 7 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on [EU East] Facepunch 4?

Averaged over the last 48 hours, server fps was 95, with a low of 34. The entity count reached 400,668, covering buildings, deployables and all else in the world. Up to 14,154 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of [EU East] Facepunch 4?

[EU East] Facepunch 4 gives no region tag, so the name is the only pointer, and it points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 57.128.211.29:28015.

Connecting

What steps lead onto [EU East] Facepunch 4?

If you would rather use the console, press F1 in Rust and enter client.connect 57.128.211.29:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival on standard Rust rules.
mp350
Max players Player cap: 350.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Other

sc2
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.