Rust Server IndexCard catalogue of Rust servers

Holdings11,621 servers32,314 players69 fresh wipes

Call no.1224 On the shelf · online

[EU] Facepunch Hardcore 1

Online 79.137.98.161:28015 checked 8m ago

Subjects 1. official 2. teams off 3. monthly wipes 4. hardcore
Players now
0/ 400
0% full
7-day average
7
peak 21
Rank
#1,224
top 5%
Last wipeWiped1 OCT2026 · 27d 11h ago
27d ago · monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak
31players, last three wipes

Coming wipes

  1. in 7d 14hThu 5 Nov, 19:00 UTCFW
  2. in 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:40 UTC FW27d ago
31 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 4 on average
0/ 50
EU
[RU] Friendly Rust – Vanilla Hardcore | 1x1 РусскийEU · no group limit · monthly · 1 on average
1/ 100
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
125/ 200
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
67/ 200
EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
37/ 100
EU1X
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average
28/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on [EU] Facepunch Hardcore 1?

You will find no gather rate in the name of [EU] Facepunch Hardcore 1. There is no published group limit. Filed under hardcore, Facepunch's toughest setting. Combat and raiding between players are possible. The in-game Official tab lists it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [EU] Facepunch Hardcore 1?

[EU] Facepunch Hardcore 1 runs on a procedural map. The game generates it, and its size is 3,750.

Tags

Where does [EU] Facepunch Hardcore 1 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [EU] Facepunch Hardcore 1 are Tutorial servers, Rust servers filed under Europe and Official Rust servers. These filters on the server list bring it up: Region: Europe; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Boxes: Official only.

Which operator stands behind [EU] Facepunch Hardcore 1?

The same operator most likely runs [EU] Facepunch Hardcore 1 and 124 other tracked servers, since all publish a playrust.com hostname.

What is meant by the tags on [EU] Facepunch Hardcore 1?

Filed under these tags, as published by [EU] Facepunch Hardcore 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): A harsher ruleset, hardcore; mp400 (Max players): The queue ceiling sits at 400; ts0 (Group limit): No teams here; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^t (Tutorial on): The Facepunch tutorial runs here for new players; sc2 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on [EU] Facepunch Hardcore 1 when wipe day comes?

Its recent wipes averaged 31 players at peak. The latest wipe peaked 4 hours in.

When does [EU] Facepunch Hardcore 1 wipe?

One wipe a month is all [EU] Facepunch Hardcore 1 runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 27 days 11 hours. A monthly wipe schedule is published in its tags.

Population

How is [EU] Facepunch Hardcore 1 ranked compared with the rest?

On player hours over seven days, [EU] Facepunch Hardcore 1 takes #1,224, within the top 5% of ranked servers.

Is [EU] Facepunch Hardcore 1 quiet or crowded?

Filed under live counts: [EU] Facepunch Hardcore 1, 0 players on 400 slots at present. Averaged across seven days: 7 players, peaking at 21. The busiest point in the last 48 hours was 19:00 UTC, averaging 15 players.

Server details

Which Rust build is [EU] Facepunch Hardcore 1 running?

Rust network protocol 2635 and build 168909, on Windows, is what [EU] Facepunch Hardcore 1 runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is [EU] Facepunch Hardcore 1, and is it online now?

You will find [EU] Facepunch Hardcore 1 online as of now. Its reported uptime gives the last restart as roughly 15 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on [EU] Facepunch Hardcore 1?

Averaged over the last 48 hours, server fps was 227, with a low of 199. The entity count reached 99,535, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,318 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is [EU] Facepunch Hardcore 1 hosted?

The name of [EU] Facepunch Hardcore 1 points to Europe, though no region tag is published. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 79.137.98.161:28015.

Connecting

What steps lead onto [EU] Facepunch Hardcore 1?

Two ways in. Type client.connect 79.137.98.161:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^t,gmhardcore,cs168909,sc2,ts0

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp400
Max players The queue ceiling sits at 400.
ts0
Group limit No teams here.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Other

sc2
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.