Rust Server IndexCard catalogue of Rust servers

Holdings11,735 servers53,199 players133 fresh wipes

Call no.10884 Off the shelf · offline

Shardfall Sanctum 1

Offline 86.21.233.58:28015 checked 6h ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#10,884
top 49%
Last wipeWiped9 OCT2026 · 19d 4h ago
19d ago · monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75113:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608013:0014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct6 Oct10 Oct15 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
251players, last three wipes

Coming wipes

  1. in 7d 19hThu 5 Nov, 19:00 UTCFW
  2. in 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 18:47 UTC19d ago
1 – running 251
9 OCT 2026Fri 9 Oct, 00:17 UTC19d ago
501 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

62/ 300
NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average
60/ 200
NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
35/ 200
EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average
18/ 200
EA
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average
16/ 100
NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
45/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Shardfall Sanctum 1, which rules and settings apply?

You will find no gather rate in the name of Shardfall Sanctum 1. The default group limit of 8 players applies. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Shardfall Sanctum 1?

Generated by the game, the procedural map of Shardfall Sanctum 1 has size 3,500 and seed 42. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Shardfall Sanctum 1?

The Rust Server Index lists that include Shardfall Sanctum 1 are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Shardfall Sanctum 1?

These are the tags Shardfall Sanctum 1 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Shardfall Sanctum 1?

The average peak across its recent wipes is 251 players. The latest wipe peaked 0 hours in.

When does Shardfall Sanctum 1 wipe?

One wipe a month is all Shardfall Sanctum 1 runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 19 days 4 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Population

How is Shardfall Sanctum 1 ranked compared with the rest?

Filed under rankings: #10,884 for Shardfall Sanctum 1 on seven-day player hours, top 49% overall.

What does the player count on Shardfall Sanctum 1 look like?

Filed under offline: Shardfall Sanctum 1, last seen 6 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 1 players.

Server details

Which Rust build is Shardfall Sanctum 1 running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Shardfall Sanctum 1. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Shardfall Sanctum 1?

As of now Shardfall Sanctum 1 is offline, with its last appearance 6 hours ago. About 1 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 1%, 2 hours out of 168. On 27 September 2026 it was first seen by Rust Server Index.

Is the performance on Shardfall Sanctum 1 good?

Averaged over the last 48 hours, server fps was 44, with a low of 43. Buildings, deployables and everything else in the world came to as many as 68,437 entities. The peak memory figure stood at 1,948 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Shardfall Sanctum 1 hosted?

Shardfall Sanctum 1 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 86.21.233.58:28015.

Joining the server

What steps lead onto Shardfall Sanctum 1?

If you would rather use the console, press F1 in Rust and enter client.connect 86.21.233.58:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players Player cap: 5.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.