Rust Server IndexCard catalogue of Rust servers

Holdings11,722 servers56,412 players135 fresh wipes

Call no.EU10090 Off the shelf · offline

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis

Offline EU 85.127.97.37:28015 checked 1d ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,090
top 45% · #2279 in EU
Last wipeWiped26 OCT2026 · 1d 9h ago
1d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75113:0014:0015:0016:0017:0018:00Wiped Mon 26 Oct, 13:28 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 13:28 UTC1d ago
– – running 0
21 OCT 2026Wed 21 Oct, 17:48 UTC6d ago
0 – 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 1/ 100
EU 0/ 16
EU
EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 4 on average
0/ 16
EUMAX
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 101 on average
25/ 300
EU100KX
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10EU · groups of 50+ · 100000x · 60 on average
12/ 200
EUMAX
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 42 on average
36/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

On [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis, which rules and settings apply?

The name of [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis does not state a gather rate. 8 players per group is the default limit. The server runs combat training, practice for aim and PvP, with loot given out. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

On Rust Server Index, which lists and filters carry [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The Rust Server Index lists that include [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis are Rust servers filed under Europe, Modded Rust servers, filed by play style and Aim training servers, filed. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

These are the tags [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

When does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis wipe?

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 33 hours.

Player counts

How is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis ranked compared with the rest?

Filed under rankings: #10,090 for [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis on seven-day player hours, #2,279 in Europe, top 45% overall.

What does the player count on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis look like?

At present [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is offline; its last sighting was 29 hours ago. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

Server facts

What version does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The server is down at this moment; the last sighting of [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis was 29 hours ago. It was up 6 of 120 hours across the last 5 full days, or 5% of the time. It was first recorded by Rust Server Index on 21 October 2026.

Where in the world is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis hosted?

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 85.127.97.37:28015.

How to join

What is the way onto [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

Two ways in. Type client.connect 85.127.97.37:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.