PROSTOJ #6 | Ресурсы x2 | Компоненты x1
Online EU 80.242.59.22:35200 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:55 UTC, in 2d 16h. Every Friday at 12:55 UTC · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 75players, last three wipes
- crowd held
- 50%else halves by day 11
Coming wipes
- in 2d 16hFri 30 Oct, 12:55 UTC
- in 8d 22hThu 5 Nov, 19:00 UTCFW
- in 9d 16hFri 6 Nov, 12:55 UTC
- in 16d 16hFri 13 Nov, 12:55 UTC
- in 23d 16hFri 20 Nov, 12:55 UTC
- in 30d 16hFri 27 Nov, 12:55 UTC
- in 36d 22hThu 3 Dec, 19:00 UTCFW
- in 37d 16hFri 4 Dec, 12:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 196, 5 hours in, with 7 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 12:55 UTC4d ago |
196+7 queue | – | running | 16 |
16 OCT 2026Fri 16 Oct, 12:43 UTC11d ago |
16 | held half | 7 days | 1 |
1 OCT 2026Thu 1 Oct, 18:01 UTC FW26d ago |
12 | halved by day 11 | 14.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
By its name, PROSTOJ #6 | Ресурсы x2 | Компоненты x1 gathers at 2x. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
Generated by the game, the procedural map of PROSTOJ #6 | Ресурсы x2 | Компоненты x1 has size 4,250 and seed 2104778718. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
Where does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take PROSTOJ #6 | Ресурсы x2 | Компоненты x1: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.
Who operates PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
The same operator most likely runs PROSTOJ #6 | Ресурсы x2 | Компоненты x1 and 5 other tracked servers, since all publish a prostoj.store hostname.
Which tags are attached to PROSTOJ #6 | Ресурсы x2 | Компоненты x1, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: PROSTOJ #6 | Ресурсы x2 | Компоненты x1 gives gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): Player cap: 200; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
The average peak across its recent wipes is 75 players. 5 hours after the latest wipe the crowd peaked, and 7 more were waiting in the queue. Half that peak was held until the next wipe in 50% of its recent wipes. By day 11 the crowd had fallen below half when it didn't hold.
When does PROSTOJ #6 | Ресурсы x2 | Компоненты x1 wipe?
The wipe rhythm of PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is every Friday at 12:55 UTC. On Friday 30 October at 12:55 UTC the next wipe is due. 4 days 7 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.
Population
How is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 ranked compared with the rest?
On seven-day player hours, PROSTOJ #6 | Ресурсы x2 | Компоненты x1 takes #363 overall and #185 in Europe, within the top 2% of ranked servers.
How many players are on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 at the moment?
Filed under live counts: PROSTOJ #6 | Ресурсы x2 | Компоненты x1, 31 players on 200 slots at present. Averaged across seven days: 46 players, peaking at 196. Over the last 48 hours, 15:00 UTC drew the highest average: 86 players.
Server details
What Rust version is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on PROSTOJ #6 | Ресурсы x2 | Компоненты x1. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is PROSTOJ #6 | Ресурсы x2 | Компоненты x1, and is it online now?
You will find PROSTOJ #6 | Ресурсы x2 | Компоненты x1 online as of now. About 12 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 23 September 2026.
Is the performance on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 good?
Server fps held at 58 on average across the last 48 hours, never dropping below 46. The entity count reached 178,351, covering buildings, deployables and all else in the world. Memory use reached as much as 6,016 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 in?
PROSTOJ #6 | Ресурсы x2 | Компоненты x1 gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 80.242.59.22:35200.
How to join
What is the way onto PROSTOJ #6 | Ресурсы x2 | Компоненты x1?
Two ways in. Type client.connect 80.242.59.22:35200 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://prostoj.store.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
