PROSTOJ CLASSIC #5 [X10|SKINS]
Online EU 195.18.27.112:35300 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:52 UTC, in 2d 17h. Its biweekly schedule tag · low confidence
- usual gap
- 13.5 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 56players, last three wipes
- crowd held
- 0%else halves by day 9
Coming wipes
- in 2d 17hFri 30 Oct, 12:52 UTC
- in 8d 23hThu 5 Nov, 19:00 UTCFW
- in 16d 17hFri 13 Nov, 12:52 UTC
- in 30d 17hFri 27 Nov, 12:52 UTC
- in 36d 23hThu 3 Dec, 19:00 UTCFW
- in 44d 17hFri 11 Dec, 12:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 53, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 12:52 UTC11d ago |
53 | – | running | 3 |
1 OCT 2026Thu 1 Oct, 17:53 UTC FW26d ago |
53 | halved by day 7 | 14.8 days | 11 |
19 SEP 2026Sat 19 Sep, 13:00 UTC38d ago |
62 | halved by day 11 | 12.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On PROSTOJ CLASSIC #5 [X10|SKINS], which rules and settings apply?
Filed under gather rates: 10x, as the name of PROSTOJ CLASSIC #5 [X10|SKINS] states. The group limit is 100 players. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on PROSTOJ CLASSIC #5 [X10|SKINS]?
PROSTOJ CLASSIC #5 [X10|SKINS] runs a procedural map of size 4,000 with seed 1052899290, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.
Lists and filters
Where does PROSTOJ CLASSIC #5 [X10|SKINS] appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is PROSTOJ CLASSIC #5 [X10|SKINS]: Tutorial servers, 10x Rust servers, Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x; Players now: At least 10.
Which operator stands behind PROSTOJ CLASSIC #5 [X10|SKINS]?
The same operator most likely runs PROSTOJ CLASSIC #5 [X10|SKINS] and 5 other tracked servers, since all publish a prostoj.store hostname.
What is meant by the tags on PROSTOJ CLASSIC #5 [X10|SKINS]?
Filed under these tags, as published by PROSTOJ CLASSIC #5 [X10|SKINS] and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts100 (Group limit): Groups are capped at 100; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on PROSTOJ CLASSIC #5 [X10|SKINS]?
The average peak across its recent wipes is 56 players. 29 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 9.
How often is PROSTOJ CLASSIC #5 [X10|SKINS] wiped, and on what schedule?
Its schedule is unconfirmed: too few of PROSTOJ CLASSIC #5 [X10|SKINS]'s wipes are on record, and the prediction follows the tag. Dated for Friday 30 October at 12:52 UTC: its next wipe. Its present world dates from 11 days 6 hours. Its tags state wipes every two weeks.
Player counts
What position does PROSTOJ CLASSIC #5 [X10|SKINS] hold among Rust servers?
Filed under rankings: #947 for PROSTOJ CLASSIC #5 [X10|SKINS] on seven-day player hours, #404 in Europe, top 4% overall.
How many players are on PROSTOJ CLASSIC #5 [X10|SKINS] at the moment?
Filed under live counts: PROSTOJ CLASSIC #5 [X10|SKINS], 10 players on 100 slots at present. Averaged across seven days: 10 players, peaking at 34. The busiest point in the last 48 hours was 18:00 UTC, averaging 23 players.
Operator and status
What version does PROSTOJ CLASSIC #5 [X10|SKINS] use?
Rust network protocol 2635 and build 168909, on Windows, is what PROSTOJ CLASSIC #5 [X10|SKINS] runs. To join you need the same protocol; Steam handles the update.
How reliable is PROSTOJ CLASSIC #5 [X10|SKINS], and is it online now?
You will find PROSTOJ CLASSIC #5 [X10|SKINS] online as of now. Its reported uptime gives the last restart as roughly 10 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
How well does PROSTOJ CLASSIC #5 [X10|SKINS] perform?
Server fps held at 144 on average across the last 48 hours, never dropping below 70. The entity count reached 99,803, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,556 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of PROSTOJ CLASSIC #5 [X10|SKINS]?
The EU tag places PROSTOJ CLASSIC #5 [X10|SKINS], by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 195.18.27.112:35300.
Connecting
How can you connect to PROSTOJ CLASSIC #5 [X10|SKINS]?
If you would rather use the console, press F1 in Rust and enter client.connect 195.18.27.112:35300. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://prostoj.store.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,^v,EU,^t,gmvanilla,cs168909,ts100,^o^z
Game
gmvanilla
mp100
ts100
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^t
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
