Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий
Online 185.189.255.130:10000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:00 UTC, in 2d 14h. Every other Friday at 10:00 UTC · medium confidence
- usual gap
- 14 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 562players, last three wipes
- crowd held
- 0%else halves by day 5
Coming wipes
- in 2d 14hFri 30 Oct, 10:00 UTC
- in 8d 23hThu 5 Nov, 19:00 UTCFW
- in 16d 14hFri 13 Nov, 10:00 UTC
- in 30d 14hFri 27 Nov, 10:00 UTC
- in 36d 23hThu 3 Dec, 19:00 UTCFW
- in 44d 14hFri 11 Dec, 10:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 597, 1 hours in, with 254 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 10:00 UTC11d ago |
597+254 queue | – | running | 16 |
2 OCT 2026Fri 2 Oct, 10:01 UTC25d ago |
493+70 queue | halved by day 5 | 14 days | 14 |
18 SEP 2026Fri 18 Sep, 10:00 UTC39d ago |
596+382 queue | halved by day 5 | 14 days | 22 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий run?
Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий sets gather at 2x, as its name shows. A maximum of 150 players per group applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?
Size 4,000, seed 1337: the game generates the procedural map on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is ДЛЯ CЛAБЫX ПK.
Tags
Which lists and filters on Rust Server Index is Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий filed under?
These lists on Rust Server Index take Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Which operator stands behind Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?
The same operator most likely runs Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий and 35 other tracked servers, since all publish a magicrust.gg hostname.
Which tags are attached to Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий, and what do they stand for?
These are the tags Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): 200 slots are available; ts150 (Group limit): Groups are capped at 150; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; jp0 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?
The average peak across its recent wipes is 562 players. 1 hours after the latest wipe the crowd peaked, and 254 more were waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 5.
Which wipe timetable does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий follow?
every other Friday at 10:00 UTC is how Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий wipes. On Friday 30 October at 10:00 UTC the next wipe is due. The world it runs now was made 11 days 9 hours. Filed in its tags: a wipe schedule of every two weeks.
Player counts
Where does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий sit in the rankings?
On player hours over seven days, Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий takes #284, within the top 1% of ranked servers.
How many players are on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий at the moment?
Filed under live counts: Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий, 19 players on 200 slots at present. Averaged across seven days: 62 players, peaking at 226. Over the last 48 hours, 20:00 UTC drew the highest average: 50 players.
Server details
Which Rust build is Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий running?
Rust network protocol 2635 and build 168909, on Windows, is what Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?
The server is live at this moment: Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий. Its reported uptime gives the last restart as roughly 13 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий good?
Server fps held at 48 on average across the last 48 hours, never dropping below 48. Buildings, deployables and everything else in the world came to as many as 190,006 entities. The peak memory figure stood at 5,642 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий hosted?
The name of Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий points to Europe, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.189.255.130:10000.
Joining the server
What is the way onto Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?
Two ways in. Type client.connect 185.189.255.130:10000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://magicrust.gg/serv22 is where its website lives.
Server tags
What each one means.
Published as mp200,ptrak,jp0,$r?,v2635,^b,gmrust,cs168909,ts150,^o^z
Game
gmrust
mp200
ts150
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
