Rust Server IndexCard catalogue of Rust servers

Holdings11,642 servers45,345 players106 fresh wipes

Call no.14560 Off the shelf · offline

[DE] SteppenWolf*s PVE-Insel

Offline 79.238.71.179:28025 checked 24d ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,560
top 64%
Last wipeWiped4 OCT2026 · 24d 20h ago
24d ago · monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap
3.3 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. in 7d 10hThu 5 Nov, 19:00 UTCFW
  2. in 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 11:58 UTC24d ago
1 – running 1
1 OCT 2026Thu 1 Oct, 14:05 UTC27d ago
1 – 2.9 days 1
28 SEP 2026Mon 28 Sep, 08:03 UTC31d ago
1 – 3.3 days 1
24 SEP 2026Thu 24 Sep, 18:57 UTC34d ago
1 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

26/ 300
NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average
26/ 200
NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average
27/ 200
EA
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average
36/ 100
EU
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
34/ 200
NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
13/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On [DE] SteppenWolf*s PVE-Insel, which rules and settings apply?

The name of [DE] SteppenWolf*s PVE-Insel does not state a gather rate. The default group limit of 8 players applies. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on [DE] SteppenWolf*s PVE-Insel?

Generated by the game, the procedural map of [DE] SteppenWolf*s PVE-Insel has size 4,500 and seed 777895. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry [DE] SteppenWolf*s PVE-Insel?

The Rust Server Index lists that include [DE] SteppenWolf*s PVE-Insel are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for [DE] SteppenWolf*s PVE-Insel?

These are the tags [DE] SteppenWolf*s PVE-Insel publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at [DE] SteppenWolf*s PVE-Insel?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 1 hours in.

Which wipe timetable does [DE] SteppenWolf*s PVE-Insel follow?

One wipe a month is all [DE] SteppenWolf*s PVE-Insel runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 24 days 20 hours. Its tags state a wipe schedule of once a month.

Player counts

What position does [DE] SteppenWolf*s PVE-Insel hold among Rust servers?

The seven-day player-hours ranking places [DE] SteppenWolf*s PVE-Insel at #14,560, among the top 64% of ranked servers.

Is [DE] SteppenWolf*s PVE-Insel quiet or crowded?

At present [DE] SteppenWolf*s PVE-Insel is offline; its last sighting was 24 days 20 hours ago.

Operator and status

Which Rust build is [DE] SteppenWolf*s PVE-Insel running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on [DE] SteppenWolf*s PVE-Insel. To join you need the same protocol; Steam handles the update.

Is [DE] SteppenWolf*s PVE-Insel reachable, and does it stay up?

The server is down at this moment; the last sighting of [DE] SteppenWolf*s PVE-Insel was 24 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 24 September 2026.

What is the location of [DE] SteppenWolf*s PVE-Insel?

There is no region on record for [DE] SteppenWolf*s PVE-Insel; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 79.238.71.179:28025.

Joining the server

How can you connect to [DE] SteppenWolf*s PVE-Insel?

If you would rather use the console, press F1 in Rust and enter client.connect 79.238.71.179:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build It runs build 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.