Rust Server IndexCard catalogue of Rust servers

Holdings11,667 servers48,316 players118 fresh wipes

Call no.1475 On the shelf · online

[EU] Facepunch Staging

Online 79.137.98.9:28015 checked 10m ago

Subjects 1. official 2. monthly wipes 3. vanilla
Players now
7/ 350
2% full
7-day average
4
peak 12
Rank
#1,475
top 7%
Last wipeWiped24 SEP2026 · 34d 21h ago
34d ago · monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
02.557.51010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap
13.8 daysbetween real wipes
wipe-day peak
38players, last three wipes
crowd held
0%else halves by day 8

Coming wipes

  1. in 7d 9hThu 5 Nov, 19:00 UTCFW
  2. in 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 07:27 UTC21d ago
23 – running 5
24 SEP 2026Thu 24 Sep, 11:45 UTC34d ago
54 halved by day 8 13.8 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
303/ 325
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
17/ 200
EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
54/ 100
EU1X
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 123 on average
101/ 300
EU
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 57 on average
9/ 200
EU
Rustafied.com - EU Long - Small IIEU · groups of 16+ · monthly · 42 on average
22/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On [EU] Facepunch Staging, which rules and settings apply?

No gather rate appears in the name [EU] Facepunch Staging. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The in-game Official tab lists it. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [EU] Facepunch Staging?

[EU] Facepunch Staging runs a procedural map of size 4,300 with seed 1641015675, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does [EU] Facepunch Staging appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [EU] Facepunch Staging: Tutorial servers, Rust servers filed under Europe, Official Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is [EU] Facepunch Staging?

The same operator most likely runs [EU] Facepunch Staging and 124 other tracked servers, since all publish a playrust.com hostname.

What is meant by the tags on [EU] Facepunch Staging?

These are the tags [EU] Facepunch Staging publishes; the game's server browser reads this list: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp350 (Max players): The queue ceiling sits at 350; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs169488 (Build): Build on file: 169488; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch; sc2 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at [EU] Facepunch Staging?

Its recent wipes averaged 38 players at peak. 11 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 8.

When does [EU] Facepunch Staging wipe?

With the force wipe, [EU] Facepunch Staging wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 34 days 21 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Population

What position does [EU] Facepunch Staging hold among Rust servers?

The seven-day player-hours ranking places [EU] Facepunch Staging at #1,475, among the top 7% of ranked servers.

Is [EU] Facepunch Staging quiet or crowded?

[EU] Facepunch Staging is currently showing 7 players on 350 slots. Filed under seven-day figures: an average of 4 players and a peak of 12. The busiest point in the last 48 hours was 19:00 UTC, averaging 9 players.

Server facts

What version does [EU] Facepunch Staging use?

Rust network protocol 2635 and build 169488, on Windows, is what [EU] Facepunch Staging runs. Steam keeps your game updated, but the protocol must match for you to join.

Is [EU] Facepunch Staging reachable, and does it stay up?

Right now [EU] Facepunch Staging is up and running. About 21 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does [EU] Facepunch Staging perform?

The last 48 hours give an average of 192 server fps and a floor of 180. The entity count reached 114,000, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,138 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of [EU] Facepunch Staging?

The name of [EU] Facepunch Staging points to Europe, though no region tag is published. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 79.137.98.9:28015.

Joining the server

How can you connect to [EU] Facepunch Staging?

Two ways in. Type client.connect 79.137.98.9:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169488,sc2,ts8

On Rust Server Index

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival on standard Rust rules.
mp350
Max players The queue ceiling sits at 350.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs169488
Build Build on file: 169488.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^t
Tutorial on Beginners can start with the tutorial from Facepunch.

Other

sc2
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.