PVEZone Testing
Offline 78.63.13.236:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 8d 0hThu 5 Nov, 19:00 UTCFW
- in 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:10 UTC FW27d ago |
0 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 11:42 UTC27d ago |
1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On PVEZone Testing, which rules and settings apply?
You will find no gather rate in the name of PVEZone Testing. 8 players per group is the default limit. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Tags and filters
Where does PVEZone Testing appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is PVEZone Testing: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on PVEZone Testing?
These are the tags PVEZone Testing publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on PVEZone Testing when wipe day comes?
The average peak across its recent wipes is 0 players. The latest wipe peaked 13 hours in.
How often is PVEZone Testing wiped, and on what schedule?
One wipe a month is all PVEZone Testing runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days. Its tags state a wipe schedule of once a month.
Population
How is PVEZone Testing ranked compared with the rest?
Filed under rankings: #8,478 for PVEZone Testing on seven-day player hours, top 38% overall.
Is PVEZone Testing quiet or crowded?
The last check found PVEZone Testing offline, last seen 4 days 8 hours ago. Averaged across seven days: 1 players, peaking at 1.
Operator and status
What Rust version is PVEZone Testing on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on PVEZone Testing. To join you need the same protocol; Steam handles the update.
How reliable is PVEZone Testing, and is it online now?
As of now PVEZone Testing is offline, with its last appearance 4 days 8 hours ago. Uptime for the last 7 full days came to 5%, 9 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Which region is PVEZone Testing in?
PVEZone Testing gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 78.63.13.236:28015.
Connecting
How can you connect to PVEZone Testing?
Enter client.connect 78.63.13.236:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.