Bigfoot Island
Online NA 75.111.8.80:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- in 7d 19hThu 5 Nov, 19:00 UTCFW
- in 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 17:41 UTC FW27d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Bigfoot Island, which rules and settings apply?
You will find no gather rate in the name of Bigfoot Island. The group limit is 8 players, the game's default. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Bigfoot Island?
Bigfoot Island runs a procedural map of size 5,000 with seed 1851427332, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is Bigfoot Island filed under?
These lists on Rust Server Index take Bigfoot Island: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags listed for Bigfoot Island?
The server's own tags are listed here, and the game's server browser reads them: Bigfoot Island gives gmrust (Game mode): Survival on standard Rust rules; mp69 (Max players): Player cap: 69; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at Bigfoot Island?
The average peak across its recent wipes is 3 players. The latest wipe peaked 6 hours in.
Which wipe timetable does Bigfoot Island follow?
The only wipe on Bigfoot Island is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 27 days 6 hours. Filed in its tags: a monthly wipe schedule.
Player counts
What position does Bigfoot Island hold among Rust servers?
On seven-day player hours, Bigfoot Island takes #5,883 overall and #960 in North America, within the top 26% of ranked servers.
How many players are on Bigfoot Island at the moment?
Filed under live counts: Bigfoot Island, 0 players on 69 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
Operator and status
What version does Bigfoot Island use?
Rust network protocol 2635 and build 168909, on Windows, is what Bigfoot Island runs. To join you need the same protocol; Steam handles the update.
Is Bigfoot Island reachable, and does it stay up?
Right now Bigfoot Island is up and running. About 6 days 2 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on Bigfoot Island good?
Averaged over the last 48 hours, server fps was 98, with a low of 74. Buildings, deployables and everything else in the world came to as many as 165,220 entities. Memory use reached as much as 6,471 MB. A climbing entity count and low fps are felt by players as lag.
Which region is Bigfoot Island in?
The NA tag places Bigfoot Island, by its own listing, in North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 75.111.8.80:28015.
How to join
What is the way onto Bigfoot Island?
If you would rather use the console, press F1 in Rust and enter client.connect 75.111.8.80:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/Ps5TxDP6rr.
Server tags
What each one means.
Published as mp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp69
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.