Rust Server IndexCard catalogue of Rust servers

Holdings11,772 servers62,070 players127 fresh wipes

Call no.8383 Off the shelf · offline

XESSIVEMINDS HUNTING

Offline 75.109.7.103:28015 checked 11h ago

Subjects 1. modded2. carbon
Players now
1/ 150
1% full
7-day average
0
peak 1
Rank
#8,383
top 38%
Last wipeWiped25 OCT2026 · 3d 5h ago
3d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75114:0016:0018:0020:0001:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608014:0016:0018:0020:0001:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct26 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 17:09 UTC3d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average
2/ 50
NA
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average
26/ 400
EU
[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average
11/ 400
EU3X
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average
6/ 120
NA3X
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average
6/ 120
EU
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average
10/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on XESSIVEMINDS HUNTING?

The name of XESSIVEMINDS HUNTING does not state a gather rate. The default group limit of 8 players applies. The server runs primitive, bows, spears and melee, with no guns. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on XESSIVEMINDS HUNTING?

Generated by the game, the procedural map of XESSIVEMINDS HUNTING has size 5,000 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does XESSIVEMINDS HUNTING appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is XESSIVEMINDS HUNTING: Modded Rust servers, filed by play style and Primitive Rust servers, indexed. These filters on the server list bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on XESSIVEMINDS HUNTING?

Filed under these tags, as published by XESSIVEMINDS HUNTING and read by the game's server browser: gmprimitive (Game mode): Primitive: bows, spears and melee only, with no guns; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at XESSIVEMINDS HUNTING?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 18 hours in.

How often is XESSIVEMINDS HUNTING wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of XESSIVEMINDS HUNTING's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 5 hours is when its current world was made.

Population

Where does XESSIVEMINDS HUNTING sit in the rankings?

Filed under rankings: #8,383 for XESSIVEMINDS HUNTING on seven-day player hours, top 38% overall.

How many players are on XESSIVEMINDS HUNTING at the moment?

At present XESSIVEMINDS HUNTING is offline; its last sighting was 11 hours ago. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

Server details

What version does XESSIVEMINDS HUNTING use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on XESSIVEMINDS HUNTING. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of XESSIVEMINDS HUNTING?

Last seen 11 hours ago, XESSIVEMINDS HUNTING is offline right now. About 1 hours ago, by its own uptime figure, is when it last restarted. It was up 16 of 168 hours across the last 7 full days, or 10% of the time. On 27 September 2026 it was first seen by Rust Server Index.

What is performance like on XESSIVEMINDS HUNTING?

Averaged over the last 48 hours, server fps was 60, with a low of 60. Buildings, deployables and everything else in the world came to as many as 156,454 entities. The peak memory figure stood at 2,915 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is XESSIVEMINDS HUNTING in?

There is no region on record for XESSIVEMINDS HUNTING; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 75.109.7.103:28015.

How to join

How can you connect to XESSIVEMINDS HUNTING?

Two ways in. Type client.connect 75.109.7.103:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, with no guns.
mp150
Max players The queue ceiling sits at 150.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.