RustForNoobs.com Primitive | Bow / Melee | Medieval
Online NA 64.40.8.62:28019 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- usual gap
- 9.3 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 60%else halves by day 4
Coming wipes
- in 8d 0hThu 5 Nov, 19:00 UTCFW
- in 8d 16hFri 6 Nov, 11:17 UTC
- in 15d 3hThu 12 Nov, 21:54 UTC
- in 22d 16hFri 20 Nov, 11:17 UTC
- in 36d 0hThu 3 Dec, 19:00 UTCFW
- in 36d 16hFri 4 Dec, 11:17 UTC
- in 43d 3hThu 10 Dec, 21:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 11:17 UTC5d ago |
6 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 21:54 UTC12d ago |
4 | held half | 7.6 days | 2 |
9 OCT 2026Fri 9 Oct, 11:17 UTC19d ago |
4 | held half | 6.4 days | 0 |
1 OCT 2026Thu 1 Oct, 17:49 UTC FW27d ago |
5 | halved by day 3 | 7.7 days | 0 |
25 SEP 2026Fri 25 Sep, 11:18 UTC33d ago |
4 | held half | 6.3 days | 0 |
17 SEP 2026Thu 17 Sep, 21:54 UTC40d ago |
3 | halved by day 5 | 7.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On RustForNoobs.com Primitive | Bow / Melee | Medieval, which rules and settings apply?
The name of RustForNoobs.com Primitive | Bow / Melee | Medieval does not state a gather rate. The server sets a group limit of 16 players. The server runs primitive, bows, spears and melee, with no guns. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on RustForNoobs.com Primitive | Bow / Melee | Medieval?
RustForNoobs.com Primitive | Bow / Melee | Medieval runs a procedural map of size 3,500 with seed 23241, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: RustForNoobs Generated Maps.
Tags and filters
Which lists and filters on Rust Server Index is RustForNoobs.com Primitive | Bow / Melee | Medieval filed under?
The Rust Server Index lists that include RustForNoobs.com Primitive | Bow / Melee | Medieval are Rust servers for new players, Modded Rust servers, filed by play style, Primitive Rust servers, indexed and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: Primitive; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Who operates RustForNoobs.com Primitive | Bow / Melee | Medieval?
RustForNoobs.com Primitive | Bow / Melee | Medieval publishes a rustfornoobs.com hostname, as do 51 other servers we track, which points to one operator for them all.
How should you read the tags listed for RustForNoobs.com Primitive | Bow / Melee | Medieval?
The server's own tags are listed here, and the game's server browser reads them: RustForNoobs.com Primitive | Bow / Melee | Medieval gives gmprimitive (Game mode): Bows, spears and melee only; guns are absent; mp50 (Max players): Player cap: 50; ts16 (Group limit): The team ceiling is 16; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on RustForNoobs.com Primitive | Bow / Melee | Medieval when wipe day comes?
At their busiest, its recent wipes drew 5 players on average. The latest wipe peaked 35 hours in. Half that peak was held until the next wipe in 60% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.
How often is RustForNoobs.com Primitive | Bow / Melee | Medieval wiped, and on what schedule?
every 4 weeks on Thursday at 21:54 and every other Friday at 11:17 UTC is how RustForNoobs.com Primitive | Bow / Melee | Medieval wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 5 days 7 hours is when its current world was made. Its tags state wipes every two weeks.
Player counts
What position does RustForNoobs.com Primitive | Bow / Melee | Medieval hold among Rust servers?
Filed under rankings: #3,079 for RustForNoobs.com Primitive | Bow / Melee | Medieval on seven-day player hours, #516 in North America, top 14% overall.
How many players are on RustForNoobs.com Primitive | Bow / Melee | Medieval at the moment?
The live count for RustForNoobs.com Primitive | Bow / Melee | Medieval stands at 1 players, out of 50 slots. Filed under seven-day figures: an average of 1 players and a peak of 7. Over the last 48 hours, 21:00 UTC drew the highest average: 5 players.
Operator and status
What version does RustForNoobs.com Primitive | Bow / Melee | Medieval use?
Rust network protocol 2635 and build 168909, on Windows, is what RustForNoobs.com Primitive | Bow / Melee | Medieval runs. To join you need the same protocol; Steam handles the update.
How reliable is RustForNoobs.com Primitive | Bow / Melee | Medieval, and is it online now?
Right now RustForNoobs.com Primitive | Bow / Melee | Medieval is up and running. About 4 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on RustForNoobs.com Primitive | Bow / Melee | Medieval?
The last 48 hours give an average of 42 server fps and a floor of 10. The entity count reached 86,188, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,204 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of RustForNoobs.com Primitive | Bow / Melee | Medieval?
Filed under North America by its own listing, RustForNoobs.com Primitive | Bow / Melee | Medieval carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 64.40.8.62:28019.
Connecting
How can you connect to RustForNoobs.com Primitive | Bow / Melee | Medieval?
If you would rather use the console, press F1 in Rust and enter client.connect 64.40.8.62:28019. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://rustfornoobs.com is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,NA,gmprimitive,cs168909,ts16,^o^z
Game
gmprimitive
mp50
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
