10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt
Online NA 74.91.115.89:41215 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 19:01 UTC, in 1d 11h. Every other Thursday at 19:01 UTC · medium confidence
- usual gap
- 14 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- in 1d 11hThu 29 Oct, 19:01 UTC
- in 8d 11hThu 5 Nov, 19:00 UTCFW
- in 15d 11hThu 12 Nov, 19:01 UTC
- in 29d 11hThu 26 Nov, 19:01 UTC
- in 36d 11hThu 3 Dec, 19:00 UTCFW
- in 43d 11hThu 10 Dec, 19:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 19:01 UTC12d ago |
4 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 18:03 UTC FW26d ago |
3 | halved by day 2 | 14 days | 1 |
24 SEP 2026Thu 24 Sep, 19:01 UTC33d ago |
7 | halved by day 3 | 7 days | 0 |
17 SEP 2026Thu 17 Sep, 19:02 UTC40d ago |
6 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt run?
10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt sets gather at 2x, as its name shows. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
Size 4,000, seed 20247: the game generates the procedural map on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt filed under?
These lists on Rust Server Index take 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is meant by the tags on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
These are the tags 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
The average peak across its recent wipes is 5 players. The latest wipe peaked 25 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.
Which wipe timetable does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt follow?
every other Thursday at 19:01 UTC is how 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt wipes. Dated for Thursday 29 October at 19:01 UTC: its next wipe. Its present world dates from 12 days 12 hours. Filed in its tags: a wipe schedule of every two weeks.
Player counts
What position does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt hold among Rust servers?
On seven-day player hours, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt takes #3,106 overall and #515 in North America, within the top 14% of ranked servers.
What does the player count on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt look like?
Filed under live counts: 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt, 0 players on 150 slots at present. The seven-day average is 1 players; the peak reached 3. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
Operator and status
What Rust version is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt on?
Rust network protocol 2635 and build 168909, on Windows, is what 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt runs. To join you need the same protocol; Steam handles the update.
How reliable is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt, and is it online now?
The server is live at this moment: 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt. The uptime it reports puts the last restart at about 26 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt good?
Server fps held at 116 on average across the last 48 hours, never dropping below 98. The entity count reached 97,451, covering buildings, deployables and all else in the world. Memory use reached as much as 3,445 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt hosted?
10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 74.91.115.89:41215.
Connecting
What is the way onto 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?
Two ways in. Type client.connect 74.91.115.89:41215 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://www.isrusty.net/.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.