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Holdings11,620 servers32,393 players69 fresh wipes

Call no.NA2X3430 On the shelf · online

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly

Online NA 168.197.96.43:28015 checked 12m ago

Subjects 1. 2x 2. biweekly wipes 3. vanilla4. modded5. oxide
Players now
0/ 100
0% full
7-day average
1
peak 5
Rank
#3,430
top 15% · #566 in NA
Last wipeWiped15 OCT2026 · 13d 5h ago
13d ago · biweekly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 9

Coming wipes

  1. in 7d 13hThu 5 Nov, 19:00 UTCFW
  2. in 14d 18hThu 12 Nov, 23:13 UTC
  3. in 35d 13hThu 3 Dec, 19:00 UTCFW
  4. in 42d 18hThu 10 Dec, 23:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 23:13 UTC13d ago
7 – running 2
1 OCT 2026Thu 1 Oct, 17:59 UTC FW27d ago
4 halved by day 13 14.2 days 0
17 SEP 2026Thu 17 Sep, 23:13 UTC41d ago
1 halved by day 5 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA2X
Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 11 on average
2/ 100
NA2X
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 2 on average
2/ 75
NA2X
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average
2/ 100
NA2X
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 371 on average
102/ 150
NA2X
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 152 on average
133/ 200
NA3X
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 127 on average
247/ 265
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly run?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly sets gather at 2x, as its name shows. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs a procedural map of size 3,000 with seed 1611451828, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

These lists on Rust Server Index take TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags listed for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Filed under these tags, as published by TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. 4 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 9 the crowd had fallen below half when it didn't hold.

How often is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wiped, and on what schedule?

every 4 weeks on Thursday at 23:13 UTC is how TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipes. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 13 days 5 hours. A wipe schedule of every two weeks is published in its tags.

Player counts

How is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly ranked compared with the rest?

The seven-day player-hours ranking places TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly at #3,430 and #566 in North America, among the top 15% of ranked servers.

Is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly quiet or crowded?

The live count for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly stands at 0 players, out of 100 slots. Filed under seven-day figures: an average of 1 players and a peak of 5. The busiest point in the last 48 hours was 06:00 UTC, averaging 2 players.

Operator and status

What Rust version is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly on?

Rust network protocol 2635 and build 168909, on Linux, is what TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, and is it online now?

You will find TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly online as of now. The uptime it reports puts the last restart at about 9 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Averaged over the last 48 hours, server fps was 137, with a low of 79. The entity count reached 53,785, covering buildings, deployables and all else in the world. Up to 3,949 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The NA tag places TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 168.197.96.43:28015.

Connecting

What is the way onto TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Enter client.connect 168.197.96.43:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/QpwNR4Tynm.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.