(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
Online NA · us5 91.229.114.45:28135 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:03 UTC, in 13h. Its biweekly schedule tag · low confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 67%else halves by day 7
Coming wipes
- in 13hThu 29 Oct, 18:03 UTC
- in 7d 14hThu 5 Nov, 19:00 UTCFW
- in 14d 13hThu 12 Nov, 18:03 UTC
- in 28d 13hThu 26 Nov, 18:03 UTC
- in 35d 14hThu 3 Dec, 19:00 UTCFW
- in 42d 13hThu 10 Dec, 18:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 18:03 UTC13d ago |
7 | – | running | 1 |
9 OCT 2026Fri 9 Oct, 10:40 UTC19d ago |
5 | held half | 6.3 days | 1 |
1 OCT 2026Thu 1 Oct, 18:23 UTC FW27d ago |
4 | held half | 7.7 days | 0 |
17 SEP 2026Thu 17 Sep, 20:37 UTC41d ago |
5 | halved by day 7 | 13.9 days | 2 |
16 SEP 2026Wed 16 Sep, 22:05 UTC42d ago |
4 | – | 0.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, which rules and settings apply?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP sets gather at 2x, as its name shows. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
Generated by the game, the procedural map of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP has size 4,250 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
Which lists and filters on Rust Server Index is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP filed under?
These lists on Rust Server Index take (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags listed for (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
These are the tags (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus5 (Region code): us5 is the region code recorded here; ^b (Biweekly): Two weeks between wipes; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
At their busiest, its recent wipes drew 5 players on average. 43 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 67% of its recent wipes. In the other cases, numbers dropped below half by day 7.
How often is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP wiped, and on what schedule?
The prediction follows its tag, because too few of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP's wipes are on record to confirm the schedule. Dated for Thursday 29 October at 18:03 UTC: its next wipe. 13 days 10 hours is when its current world was made. Its tags state wipes every two weeks.
Player counts
What position does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP hold among Rust servers?
Filed under rankings: #2,029 for (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP on seven-day player hours, #317 in North America, top 9% overall.
Is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP quiet or crowded?
Filed under live counts: (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, 2 players on 100 slots at present. Filed under seven-day figures: an average of 2 players and a peak of 8. The busiest point in the last 48 hours was 03:00 UTC, averaging 3 players.
Server facts
What version does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP, and is it online now?
The server is live at this moment: (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP. Its reported uptime gives the last restart as roughly 21 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
How well does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP perform?
The last 48 hours give an average of 53 server fps and a floor of 1. The entity count reached 86,192, covering buildings, deployables and all else in the world. Memory use reached as much as 4,327 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
The NA tag places (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP in North America by its own listing, and its region code is us5. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 91.229.114.45:28135.
How to join
What is the way onto (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?
If you would rather use the console, press F1 in Rust and enter client.connect 91.229.114.45:28135. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/4K9Y7EWrba.
Server tags
What each one means.
Published as mp100,ptrak,$rus5,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^b
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
