Chip's Test Server
Offline 73.82.177.252:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
11 OCT 2026Sun 11 Oct, 20:28 UTC18d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Chip's Test Server run?
The name of Chip's Test Server does not state a gather rate. The default group limit of 8 players applies. Filed under primitive, melee, bows and spears, and no guns. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Chip's Test Server?
Generated by the game, the map is procedural on Chip's Test Server.
Tags
Where does Chip's Test Server appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Chip's Test Server are Modded Rust servers, filed by play style and Primitive Rust servers, indexed. It appears under the following filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Chip's Test Server, and what do they stand for?
These are the tags Chip's Test Server publishes; the game's server browser reads this list: gmprimitive (Game mode): No guns here; bows, spears and melee carry the fight; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on Chip's Test Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.
Which wipe timetable does Chip's Test Server follow?
Chip's Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 18 days 2 hours.
Player counts
What position does Chip's Test Server hold among Rust servers?
Filed under rankings: #15,307 for Chip's Test Server on seven-day player hours, top 70% overall.
How many players are on Chip's Test Server at the moment?
At present Chip's Test Server is offline; its last sighting was 18 days ago.
Server facts
What version does Chip's Test Server use?
Rust network protocol 2634 and build 167398 on Linux is what you will find on Chip's Test Server. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Chip's Test Server, and is it online now?
Last seen 18 days ago, Chip's Test Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 15 September 2026.
Which region is Chip's Test Server in?
Chip's Test Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 73.82.177.252:28015.
How to join
How can you connect to Chip's Test Server?
Two ways in. Type client.connect 73.82.177.252:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmprimitive,cs167398,ts8,^o^z
Game
gmprimitive
mp5
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.