Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers64,938 players124 fresh wipes

Call no.NA2675 On the shelf · online

RustPlay Building And Base Defense Testing Server

Online NA 69.10.61.11:28032 checked 13m ago

Subjects 1. modded2. oxide
Players now
1/ 200
0% full
7-day average
1
peak 7
Rank
#2,675
top 12% · #437 in NA
Last wipeWiped1 OCT2026 · 27d 1h ago
27d ago · no schedule published
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246823:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. in 7d 20hThu 5 Nov, 19:00 UTCFW
  2. in 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:19 UTC FW27d ago
5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does RustPlay Building And Base Defense Testing Server run?

You will find no gather rate in the name of RustPlay Building And Base Defense Testing Server. 8 players per group is the default limit. Filed under build & creative, building in a sandbox, with no gathering. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RustPlay Building And Base Defense Testing Server?

Generated by the game, the procedural map of RustPlay Building And Base Defense Testing Server has size 4,500 and seed 2147483633. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry RustPlay Building And Base Defense Testing Server?

These lists on Rust Server Index take RustPlay Building And Base Defense Testing Server: Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C, Roleplay servers, filed under RP and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for RustPlay Building And Base Defense Testing Server?

These are the tags RustPlay Building And Base Defense Testing Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^r (Roleplay): This entry is a roleplay server; ^c (Creative): Creative mode: no gathering, and you build what you like; ^k (Build server): A place to design and practise bases; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on RustPlay Building And Base Defense Testing Server?

The average peak across its recent wipes is 5 players. The latest wipe peaked 23 hours in.

Which wipe timetable does RustPlay Building And Base Defense Testing Server follow?

With the force wipe, RustPlay Building And Base Defense Testing Server wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days 1 hours is when its current world was made.

Population

What position does RustPlay Building And Base Defense Testing Server hold among Rust servers?

On seven-day player hours, RustPlay Building And Base Defense Testing Server takes #2,675 overall and #437 in North America, within the top 12% of ranked servers.

Is RustPlay Building And Base Defense Testing Server quiet or crowded?

RustPlay Building And Base Defense Testing Server is currently showing 1 players on 200 slots. Averaged across seven days: 1 players, peaking at 7. Filed under busiest hour: 15:00 UTC in the last 48 hours, averaging 4 players.

Server details

Which Rust build is RustPlay Building And Base Defense Testing Server running?

Rust network protocol 2635 and build 168909, on Windows, is what RustPlay Building And Base Defense Testing Server runs. To join you need the same protocol; Steam handles the update.

Is RustPlay Building And Base Defense Testing Server reachable, and does it stay up?

Right now RustPlay Building And Base Defense Testing Server is up and running. Its reported uptime gives the last restart as roughly 11 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does RustPlay Building And Base Defense Testing Server perform?

Server fps held at 250 on average across the last 48 hours, never dropping below 245. Buildings, deployables and everything else in the world came to as many as 85,434 entities. Memory use reached as much as 4,448 MB. A climbing entity count and low fps are felt by players as lag.

Which region is RustPlay Building And Base Defense Testing Server in?

RustPlay Building And Base Defense Testing Server gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 69.10.61.11:28032.

How to join

What is the way onto RustPlay Building And Base Defense Testing Server?

If you would rather use the console, press F1 in Rust and enter client.connect 69.10.61.11:28032. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://www.RustPlayServers.com.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^r,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players Player cap: 200.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^r
Roleplay This entry is a roleplay server.
^c
Creative Creative mode: no gathering, and you build what you like.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.