Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers49,675 players104 fresh wipes

Call no.EU15761 Off the shelf · offline

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Offline EU 69.10.50.2:28080 checked 35d ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,761
top 70% · #2524 in EU
Last wipeWiped24 SEP2026 · 35d 7h ago
35d ago · monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 16hThu 5 Nov, 19:00 UTCFW
  2. in 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 SEP 2026Thu 24 Sep, 18:16 UTC35d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, which rules and settings apply?

You will find no gather rate in the name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. 8 players per group is the default limit. The server runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Size 4,154, seed 481981: the game generates the procedural map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^r (Roleplay): Filed under roleplay; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The average peak across its recent wipes is 1 players. The latest wipe peaked 2 hours in.

When does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?

One wipe a month is all [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 35 days 7 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Player counts

What position does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hold among Rust servers?

On seven-day player hours, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | takes #15,761 overall and #2,524 in Europe, within the top 70% of ranked servers.

Is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | quiet or crowded?

Filed under offline: [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, last seen 35 days 5 hours ago.

Server details

What Rust version is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?

Rust network protocol 2633 and build 165217, on Windows, is what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. The protocol must match before you can join, and Steam takes care of updating it.

Is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | reachable, and does it stay up?

As of now [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is offline, with its last appearance 35 days 5 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 24 September 2026.

Which region is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | in?

Filed under Europe by its own listing, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carries the EU tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 69.10.50.2:28080.

How to join

How can you connect to [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Enter client.connect 69.10.50.2:28080 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^p,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.
^r
Roleplay Filed under roleplay.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.