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Holdings11,795 servers71,386 players118 fresh wipes

Call no.NA9102 On the shelf · online

General Confusion Zombie PvE

Online NA 66.51.99.71:28070 checked 11m ago

Subjects 1. quad 2. monthly wipes 3. modded4. oxide5. pve
Players now
1/ 75
1% full
7-day average
0
peak 1
Rank
#9,102
top 41% · #1232 in NA
Last wipeWiped1 OCT2026 · 27d 3h ago
27d ago · monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 41% of all ranked servers, top 66% in NA, and #470 of the quad servers (top 57%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 21hThu 5 Nov, 19:00 UTCFW
  2. in 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:06 UTC FW27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on General Confusion Zombie PvE?

No gather rate appears in the name General Confusion Zombie PvE. The server sets a group limit of 4 players (quad). The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on General Confusion Zombie PvE?

Generated by the game, the procedural map of General Confusion Zombie PvE has size 4,500 and seed 8858929. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does General Confusion Zombie PvE appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take General Confusion Zombie PvE: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What is meant by the tags on General Confusion Zombie PvE?

Filed under these tags, as published by General Confusion Zombie PvE and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on General Confusion Zombie PvE?

The average peak across its recent wipes is 2 players. The latest wipe peaked 16 hours in.

When does General Confusion Zombie PvE wipe?

The only wipe on General Confusion Zombie PvE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 3 hours. Filed in its tags: a monthly wipe schedule.

Player counts

How is General Confusion Zombie PvE ranked compared with the rest?

Filed under rankings: #9,102 for General Confusion Zombie PvE on seven-day player hours, #1,232 in North America, top 41% overall. Among servers in the quad group, the rank is #470.

How many players are on General Confusion Zombie PvE at the moment?

General Confusion Zombie PvE is currently showing 1 players on 75 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

Server facts

Which Rust build is General Confusion Zombie PvE running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on General Confusion Zombie PvE. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of General Confusion Zombie PvE?

Right now General Confusion Zombie PvE is up and running. About 15 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 1 October 2026.

Is the performance on General Confusion Zombie PvE good?

Averaged over the last 48 hours, server fps was 8, with a low of 5. The entity count reached 120,007, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,949 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is General Confusion Zombie PvE hosted?

Filed under North America by its own listing, General Confusion Zombie PvE carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.99.71:28070.

Joining the server

What steps lead onto General Confusion Zombie PvE?

Two ways in. Type client.connect 66.51.99.71:28070 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp75
Max players 75 slots are available.
ts4
Group limit The team ceiling is 4.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.