Rust Server IndexCard catalogue of Rust servers

Holdings11,652 servers32,618 players77 fresh wipes

Call no.NA3428 On the shelf · online

US | Ducks PVE Modded Server

Online NA 66.51.99.66:28055 checked 14m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide5. pve
Players now
1/ 25
4% full
7-day average
1
peak 4
Rank
#3,428
top 15% · #564 in NA
Last wipeWiped1 OCT2026 · 27d 10h ago
27d ago · monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 7d 14hThu 5 Nov, 19:00 UTCFW
  2. in 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:02 UTC FW27d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does US | Ducks PVE Modded Server run?

The name of US | Ducks PVE Modded Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.

What is the map on US | Ducks PVE Modded Server?

Size 4,500, seed 1337: the game generates the procedural map on US | Ducks PVE Modded Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Where does US | Ducks PVE Modded Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include US | Ducks PVE Modded Server are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to US | Ducks PVE Modded Server, and what do they stand for?

These are the tags US | Ducks PVE Modded Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp25 (Max players): 25 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): Server browser region: North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on US | Ducks PVE Modded Server?

At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 5 hours in.

When does US | Ducks PVE Modded Server wipe?

The only wipe on US | Ducks PVE Modded Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 10 hours. A monthly wipe schedule is published in its tags.

Player counts

What position does US | Ducks PVE Modded Server hold among Rust servers?

Filed under rankings: #3,428 for US | Ducks PVE Modded Server on seven-day player hours, #564 in North America, top 15% overall.

How many players are on US | Ducks PVE Modded Server at the moment?

US | Ducks PVE Modded Server is currently showing 1 players on 25 slots. Averaged across seven days: 1 players, peaking at 4. Over the last 48 hours, 16:00 UTC drew the highest average: 3 players.

Operator and status

What version does US | Ducks PVE Modded Server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on US | Ducks PVE Modded Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of US | Ducks PVE Modded Server?

Right now US | Ducks PVE Modded Server is up and running. Its reported uptime gives the last restart as roughly 17 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on US | Ducks PVE Modded Server good?

The last 48 hours give an average of 44 server fps and a floor of 10. Buildings, deployables and everything else in the world came to as many as 118,137 entities. Up to 4,145 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is US | Ducks PVE Modded Server hosted?

The NA tag places US | Ducks PVE Modded Server, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.99.66:28055.

Joining the server

How can you connect to US | Ducks PVE Modded Server?

Enter client.connect 66.51.99.66:28055 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/7sctTtNb8N is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp25
Max players 25 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.