We moved
Offline NA 66.51.99.45:28000 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 6d 23hThu 5 Nov, 19:00 UTCFW
- in 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 13:16 UTC11d ago |
1 | – | running | 1 |
1 OCT 2026Thu 1 Oct, 18:09 UTC FW28d ago |
6 | held half | 16.8 days | 0 |
1 OCT 2026Thu 1 Oct, 09:24 UTC28d ago |
4 | – | 0.4 days | 1 |
30 SEP 2026Wed 30 Sep, 09:27 UTC29d ago |
5 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does We moved run?
No gather rate appears in the name We moved. The default group limit of 8 players applies. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on We moved?
Generated by the game, the procedural map of We moved has size 6,000 and seed 10000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry We moved?
The Rust Server Index lists that include We moved are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags are attached to We moved, and what do they stand for?
These are the tags We moved publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on We moved when wipe day comes?
Its recent wipes averaged 4 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
How often is We moved wiped, and on what schedule?
With the force wipe, We moved wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 11 days 4 hours. A monthly wipe schedule is published in its tags.
Players and ranking
Where does We moved sit in the rankings?
The seven-day player-hours ranking places We moved at #13,027 and #1,447 in North America, among the top 59% of ranked servers.
What does the player count on We moved look like?
The last check found We moved offline, last seen 11 days 4 hours ago.
Server details
What version does We moved use?
Rust network protocol 2634 and build 167781 on Linux is what you will find on We moved. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of We moved?
Last seen 11 days 4 hours ago, We moved is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 20 September 2026 it was first seen by Rust Server Index.
Which region is We moved in?
We moved gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 66.51.99.45:28000.
Joining the server
How can you connect to We moved?
If you would rather use the console, press F1 in Rust and enter client.connect 66.51.99.45:28000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.